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	Use enum wl_shm_format for gles2 texture formats
Also rephrase the write_pixels comment.
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					 3 changed files with 7 additions and 8 deletions
				
			
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					@ -19,7 +19,7 @@
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extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
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					extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
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struct wlr_gles2_pixel_format {
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					struct wlr_gles2_pixel_format {
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	uint32_t wl_format;
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						enum wl_shm_format wl_format;
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	GLint gl_format, gl_type;
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						GLint gl_format, gl_type;
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	int depth, bpp;
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						int depth, bpp;
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	bool has_alpha;
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						bool has_alpha;
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					@ -72,7 +72,7 @@ struct wlr_gles2_texture {
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	enum wlr_gles2_texture_type type;
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						enum wlr_gles2_texture_type type;
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	int width, height;
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						int width, height;
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	bool has_alpha;
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						bool has_alpha;
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	uint32_t wl_format; // used to interpret upload data
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						enum wl_shm_format wl_format; // used to interpret upload data
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	bool inverted_y;
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						bool inverted_y;
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	// Not set if WLR_GLES2_TEXTURE_GLTEX
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						// Not set if WLR_GLES2_TEXTURE_GLTEX
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					@ -54,10 +54,9 @@ void wlr_texture_get_size(struct wlr_texture *texture, int *width, int *height);
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bool wlr_texture_is_opaque(struct wlr_texture *texture);
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					bool wlr_texture_is_opaque(struct wlr_texture *texture);
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/**
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					/**
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 * Update a texture with raw pixels. The texture must be mutable.
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					  * Update a texture with raw pixels. The texture must be mutable, and the input
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 * The given data is interpreted as being in the format the
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					  * data must have the same pixel format that the texture was created with.
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 * texture was created with.
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					  */
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 */
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bool wlr_texture_write_pixels(struct wlr_texture *texture,
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					bool wlr_texture_write_pixels(struct wlr_texture *texture,
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	uint32_t stride, uint32_t width, uint32_t height,
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						uint32_t stride, uint32_t width, uint32_t height,
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	uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
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						uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
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					@ -55,8 +55,8 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
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		return false;
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							return false;
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	}
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						}
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	const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl(
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						const struct wlr_gles2_pixel_format *fmt =
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		texture->wl_format);
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							get_gles2_format_from_wl(texture->wl_format);
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	assert(fmt);
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						assert(fmt);
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	// TODO: what if the unpack subimage extension isn't supported?
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						// TODO: what if the unpack subimage extension isn't supported?
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