Use enum wl_shm_format for gles2 texture formats

Also rephrase the write_pixels comment.
This commit is contained in:
nyorain 2018-10-16 09:35:28 +02:00
parent cd28637187
commit cb03a41a3b
3 changed files with 7 additions and 8 deletions

View file

@ -19,7 +19,7 @@
extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
struct wlr_gles2_pixel_format {
uint32_t wl_format;
enum wl_shm_format wl_format;
GLint gl_format, gl_type;
int depth, bpp;
bool has_alpha;
@ -72,7 +72,7 @@ struct wlr_gles2_texture {
enum wlr_gles2_texture_type type;
int width, height;
bool has_alpha;
uint32_t wl_format; // used to interpret upload data
enum wl_shm_format wl_format; // used to interpret upload data
bool inverted_y;
// Not set if WLR_GLES2_TEXTURE_GLTEX