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	output: add wlr_output_render_software_cursors
Rendering in wlr_output_swap_buffers has unfortunate side-effects.
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					 3 changed files with 121 additions and 93 deletions
				
			
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					@ -230,6 +230,12 @@ struct wlr_output *wlr_output_from_resource(struct wl_resource *resource);
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 * a lock.
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					 * a lock.
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 */
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					 */
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void wlr_output_lock_software_cursors(struct wlr_output *output, bool lock);
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					void wlr_output_lock_software_cursors(struct wlr_output *output, bool lock);
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					/**
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					 * Renders software cursors. This is a utility function that can be called when
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					 * compositors render.
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					 */
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					void wlr_output_render_software_cursors(struct wlr_output *output,
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						pixman_region32_t *damage);
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struct wlr_output_cursor *wlr_output_cursor_create(struct wlr_output *output);
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					struct wlr_output_cursor *wlr_output_cursor_create(struct wlr_output *output);
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					@ -518,6 +518,7 @@ static void render_output(struct roots_output *output) {
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			&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
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								&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
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renderer_end:
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					renderer_end:
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						wlr_output_render_software_cursors(wlr_output, &damage);
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	wlr_renderer_scissor(renderer, NULL);
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						wlr_renderer_scissor(renderer, NULL);
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	wlr_renderer_end(renderer);
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						wlr_renderer_end(renderer);
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					@ -339,85 +339,6 @@ bool wlr_output_make_current(struct wlr_output *output, int *buffer_age) {
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	return output->impl->make_current(output, buffer_age);
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						return output->impl->make_current(output, buffer_age);
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}
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					}
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static void output_scissor(struct wlr_output *output, pixman_box32_t *rect) {
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	struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
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	assert(renderer);
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	struct wlr_box box = {
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		.x = rect->x1,
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		.y = rect->y1,
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		.width = rect->x2 - rect->x1,
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		.height = rect->y2 - rect->y1,
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	};
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	int ow, oh;
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	wlr_output_transformed_resolution(output, &ow, &oh);
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	// Scissor is in renderer coordinates, ie. upside down
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	enum wl_output_transform transform =
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		wlr_output_transform_invert(output->transform);
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	wlr_box_transform(&box, transform, ow, oh, &box);
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	wlr_renderer_scissor(renderer, &box);
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}
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/**
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 * Returns the cursor box, scaled for its output.
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 */
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static void output_cursor_get_box(struct wlr_output_cursor *cursor,
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		struct wlr_box *box) {
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	box->x = cursor->x - cursor->hotspot_x;
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	box->y = cursor->y - cursor->hotspot_y;
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	box->width = cursor->width;
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	box->height = cursor->height;
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}
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static void output_cursor_render(struct wlr_output_cursor *cursor,
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		const struct timespec *when, pixman_region32_t *damage) {
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	struct wlr_renderer *renderer =
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		wlr_backend_get_renderer(cursor->output->backend);
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	assert(renderer);
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	struct wlr_texture *texture = cursor->texture;
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	if (cursor->surface != NULL) {
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		texture = wlr_surface_get_texture(cursor->surface);
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	}
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	if (texture == NULL) {
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		return;
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	}
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	struct wlr_box box;
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	output_cursor_get_box(cursor, &box);
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	pixman_region32_t surface_damage;
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	pixman_region32_init(&surface_damage);
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	pixman_region32_union_rect(&surface_damage, &surface_damage, box.x, box.y,
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		box.width, box.height);
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	pixman_region32_intersect(&surface_damage, &surface_damage, damage);
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	if (!pixman_region32_not_empty(&surface_damage)) {
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		goto surface_damage_finish;
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	}
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	float matrix[9];
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	wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
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		cursor->output->transform_matrix);
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	int nrects;
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	pixman_box32_t *rects = pixman_region32_rectangles(&surface_damage, &nrects);
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	for (int i = 0; i < nrects; ++i) {
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		output_scissor(cursor->output, &rects[i]);
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		wlr_render_texture_with_matrix(renderer, texture, matrix, 1.0f);
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	}
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	wlr_renderer_scissor(renderer, NULL);
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	if (cursor->surface != NULL) {
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		wlr_surface_send_frame_done(cursor->surface, when);
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	}
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surface_damage_finish:
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	pixman_region32_fini(&surface_damage);
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}
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bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
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					bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
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		pixman_region32_t *damage) {
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							pixman_region32_t *damage) {
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	if (output->frame_pending) {
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						if (output->frame_pending) {
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					@ -447,17 +368,6 @@ bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
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		when = &now;
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							when = &now;
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	}
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						}
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	if (pixman_region32_not_empty(&render_damage)) {
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		struct wlr_output_cursor *cursor;
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		wl_list_for_each(cursor, &output->cursors, link) {
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			if (!cursor->enabled || !cursor->visible ||
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					output->hardware_cursor == cursor) {
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				continue;
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			}
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			output_cursor_render(cursor, when, &render_damage);
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		}
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	}
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	struct wlr_output_event_swap_buffers event = {
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						struct wlr_output_event_swap_buffers event = {
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		.output = output,
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							.output = output,
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		.when = when,
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							.when = when,
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					@ -466,6 +376,7 @@ bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
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	wlr_signal_emit_safe(&output->events.swap_buffers, &event);
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						wlr_signal_emit_safe(&output->events.swap_buffers, &event);
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	// Transform damage into renderer coordinates, ie. upside down
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						// Transform damage into renderer coordinates, ie. upside down
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						// TODO: take transformed coords, make the renderer flip the damage
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	enum wl_output_transform transform = wlr_output_transform_compose(
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						enum wl_output_transform transform = wlr_output_transform_compose(
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		wlr_output_transform_invert(output->transform),
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							wlr_output_transform_invert(output->transform),
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		WL_OUTPUT_TRANSFORM_FLIPPED_180);
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							WL_OUTPUT_TRANSFORM_FLIPPED_180);
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					@ -476,6 +387,14 @@ bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
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		return false;
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							return false;
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	}
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						}
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						struct wlr_output_cursor *cursor;
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						wl_list_for_each(cursor, &output->cursors, link) {
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							if (!cursor->enabled || !cursor->visible || cursor->surface == NULL) {
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								continue;
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							}
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							wlr_surface_send_frame_done(cursor->surface, when);
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						}
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	output->frame_pending = true;
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						output->frame_pending = true;
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	output->needs_swap = false;
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						output->needs_swap = false;
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	pixman_region32_clear(&output->damage);
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						pixman_region32_clear(&output->damage);
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					@ -605,6 +524,111 @@ void wlr_output_lock_software_cursors(struct wlr_output *output, bool lock) {
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	// again.
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						// again.
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}
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					}
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					static void output_scissor(struct wlr_output *output, pixman_box32_t *rect) {
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						struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
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						assert(renderer);
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						struct wlr_box box = {
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							.x = rect->x1,
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							.y = rect->y1,
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							.width = rect->x2 - rect->x1,
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							.height = rect->y2 - rect->y1,
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						};
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						int ow, oh;
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						wlr_output_transformed_resolution(output, &ow, &oh);
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						enum wl_output_transform transform =
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							wlr_output_transform_invert(output->transform);
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						wlr_box_transform(&box, transform, ow, oh, &box);
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						wlr_renderer_scissor(renderer, &box);
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					}
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					static void output_cursor_get_box(struct wlr_output_cursor *cursor,
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						struct wlr_box *box);
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					static void output_cursor_render(struct wlr_output_cursor *cursor,
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							pixman_region32_t *damage) {
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						struct wlr_renderer *renderer =
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							wlr_backend_get_renderer(cursor->output->backend);
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						assert(renderer);
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						struct wlr_texture *texture = cursor->texture;
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						if (cursor->surface != NULL) {
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							texture = wlr_surface_get_texture(cursor->surface);
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						}
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						if (texture == NULL) {
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							return;
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						}
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						struct wlr_box box;
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						output_cursor_get_box(cursor, &box);
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						pixman_region32_t surface_damage;
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						pixman_region32_init(&surface_damage);
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						pixman_region32_union_rect(&surface_damage, &surface_damage, box.x, box.y,
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							box.width, box.height);
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						pixman_region32_intersect(&surface_damage, &surface_damage, damage);
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						if (!pixman_region32_not_empty(&surface_damage)) {
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							goto surface_damage_finish;
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						}
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						float matrix[9];
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						wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
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							cursor->output->transform_matrix);
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						int nrects;
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						pixman_box32_t *rects = pixman_region32_rectangles(&surface_damage, &nrects);
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						for (int i = 0; i < nrects; ++i) {
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							output_scissor(cursor->output, &rects[i]);
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							wlr_render_texture_with_matrix(renderer, texture, matrix, 1.0f);
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						}
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						wlr_renderer_scissor(renderer, NULL);
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					surface_damage_finish:
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						pixman_region32_fini(&surface_damage);
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					}
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					void wlr_output_render_software_cursors(struct wlr_output *output,
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							pixman_region32_t *damage) {
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						int width, height;
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						wlr_output_transformed_resolution(output, &width, &height);
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						pixman_region32_t render_damage;
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						pixman_region32_init(&render_damage);
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						pixman_region32_union_rect(&render_damage, &render_damage, 0, 0,
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							width, height);
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						if (damage != NULL) {
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							// Damage tracking supported
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							pixman_region32_intersect(&render_damage, &render_damage, damage);
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						}
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						if (pixman_region32_not_empty(&render_damage)) {
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							struct wlr_output_cursor *cursor;
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							wl_list_for_each(cursor, &output->cursors, link) {
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								if (!cursor->enabled || !cursor->visible ||
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										output->hardware_cursor == cursor) {
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									continue;
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								}
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								output_cursor_render(cursor, &render_damage);
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							}
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						}
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						pixman_region32_fini(&render_damage);
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					}
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					/**
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					 * Returns the cursor box, scaled for its output.
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					 */
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					static void output_cursor_get_box(struct wlr_output_cursor *cursor,
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							struct wlr_box *box) {
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						box->x = cursor->x - cursor->hotspot_x;
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						box->y = cursor->y - cursor->hotspot_y;
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						box->width = cursor->width;
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						box->height = cursor->height;
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					}
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static void output_cursor_damage_whole(struct wlr_output_cursor *cursor) {
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					static void output_cursor_damage_whole(struct wlr_output_cursor *cursor) {
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	struct wlr_box box;
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						struct wlr_box box;
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						 | 
					@ -738,9 +762,6 @@ static void output_cursor_commit(struct wlr_output_cursor *cursor,
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	}
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						}
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	if (output_cursor_attempt_hardware(cursor)) {
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						if (output_cursor_attempt_hardware(cursor)) {
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		struct timespec now;
 | 
					 | 
				
			||||||
		clock_gettime(CLOCK_MONOTONIC, &now);
 | 
					 | 
				
			||||||
		wlr_surface_send_frame_done(surface, &now);
 | 
					 | 
				
			||||||
		return;
 | 
							return;
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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