render: introduce wlr_renderer_bind_buffer

This commit is contained in:
Simon Ser 2020-07-28 16:56:18 +02:00
parent 0b40d09a21
commit c88c54fb38
4 changed files with 21 additions and 0 deletions

View file

@ -7,6 +7,7 @@
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include "util/signal.h"
#include "render/wlr_renderer.h"
void wlr_renderer_init(struct wlr_renderer *renderer,
const struct wlr_renderer_impl *impl) {
@ -37,6 +38,15 @@ void wlr_renderer_destroy(struct wlr_renderer *r) {
}
}
bool wlr_renderer_bind_buffer(struct wlr_renderer *r,
struct wlr_buffer *buffer) {
assert(!r->rendering);
if (!r->impl->bind_buffer) {
return false;
}
return r->impl->bind_buffer(r, buffer);
}
void wlr_renderer_begin(struct wlr_renderer *r, uint32_t width, uint32_t height) {
assert(!r->rendering);