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synced 2025-12-15 08:56:26 -05:00
Redesign wlr_texture
- Textures are now immutable (apart from those created from raw pixels), no more invalid textures - Move all wl_drm stuff in wlr_renderer - Most of wlr_texture fields are now private - Remove some duplicated DMA-BUF code in the DRM backend - Add more assertions - Stride is now always given as bytes rather than pixels - Drop wl_shm functions Fun fact: this patch has been written 10,000 meters up in the air.
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commit
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24 changed files with 577 additions and 647 deletions
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@ -1,3 +1,4 @@
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#include <assert.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <wlr/render/interface.h>
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@ -6,6 +7,15 @@
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void wlr_renderer_init(struct wlr_renderer *renderer,
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const struct wlr_renderer_impl *impl) {
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assert(impl->begin);
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assert(impl->clear);
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assert(impl->scissor);
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assert(impl->render_texture_with_matrix);
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assert(impl->render_quad);
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assert(impl->render_ellipse);
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assert(impl->formats);
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assert(impl->format_supported);
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assert(impl->texture_from_pixels);
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renderer->impl = impl;
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}
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@ -22,7 +32,9 @@ void wlr_renderer_begin(struct wlr_renderer *r, int width, int height) {
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}
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void wlr_renderer_end(struct wlr_renderer *r) {
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r->impl->end(r);
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if (r->impl->end) {
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r->impl->end(r);
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}
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}
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void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]) {
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@ -33,16 +45,15 @@ void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box) {
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r->impl->scissor(r, box);
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}
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struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r) {
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return r->impl->texture_create(r);
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}
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bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture,
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const float projection[static 9], int x, int y, float alpha) {
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int width, height;
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wlr_texture_get_size(texture, &width, &height);
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float mat[9];
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wlr_matrix_identity(mat);
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wlr_matrix_translate(mat, x, y);
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wlr_matrix_scale(mat, texture->width, texture->height);
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wlr_matrix_scale(mat, width, height);
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wlr_matrix_multiply(mat, projection, mat);
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return wlr_render_texture_with_matrix(r, texture, mat, alpha);
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@ -69,15 +80,29 @@ const enum wl_shm_format *wlr_renderer_get_formats(
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return r->impl->formats(r, len);
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}
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bool wlr_renderer_buffer_is_drm(struct wlr_renderer *r,
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struct wl_resource *buffer) {
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return r->impl->buffer_is_drm(r, buffer);
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bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *r,
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struct wl_resource *resource) {
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if (!r->impl->resource_is_wl_drm_buffer) {
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return false;
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}
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return r->impl->resource_is_wl_drm_buffer(r, resource);
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}
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void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *r,
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struct wl_resource *buffer, int *width, int *height) {
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if (!r->impl->wl_drm_buffer_get_size) {
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return;
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}
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return r->impl->wl_drm_buffer_get_size(r, buffer, width, height);
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}
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bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt,
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uint32_t stride, uint32_t width, uint32_t height,
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uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
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void *data) {
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if (!r->impl->read_pixels) {
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return false;
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}
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return r->impl->read_pixels(r, fmt, stride, width, height, src_x, src_y,
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dst_x, dst_y, data);
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}
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