wlr_scene: Add WLR_SCENE_DEBUG_DAMAGE_RENDERER_NODE

This commit is contained in:
Alexander Orzechowski 2022-08-15 06:22:42 -04:00 committed by Alexander Orzechowski
parent 7debaced03
commit c61a588c6a
3 changed files with 15 additions and 5 deletions

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@ -55,7 +55,7 @@ wlroots reads these environment variables
* *WLR_SCENE_DEBUG_DAMAGE*: specifies debug options for screen damage related
tasks for compositors that use scenes (available options: none, rerender,
highlight)
rerender_node, highlight)
* *WLR_SCENE_DISABLE_DIRECT_SCANOUT*: disables direct scan-out for debugging.
* *WLR_SCENE_DISABLE_VISIBILITY*: If set to 1, the visibility of all scene nodes
will be considered to be the full node. Intelligent visibility canculations will