backend/drm: stop initializing renderer for parent backend

Unless we're dealing with a multi-GPU setup and the backend being
initialized is secondary, we don't need a renderer nor an allocator.
Stop initializing these.
This commit is contained in:
Simon Ser 2021-07-12 17:30:45 +02:00
parent c74dc45bb6
commit c55f70c8b7
5 changed files with 29 additions and 28 deletions

View file

@ -13,7 +13,6 @@ struct wlr_buffer;
struct wlr_drm_renderer {
struct wlr_drm_backend *backend;
struct gbm_device *gbm;
struct wlr_renderer *wlr_rend;
struct wlr_allocator *allocator;