render: add wlr_texture_is_opaque

This commit is contained in:
emersion 2018-07-12 23:35:33 +01:00
parent d8bbdf3bd5
commit c4915d1492
4 changed files with 19 additions and 0 deletions

View file

@ -47,6 +47,13 @@ void wlr_texture_get_size(struct wlr_texture *texture, int *width,
return texture->impl->get_size(texture, width, height);
}
bool wlr_texture_is_opaque(struct wlr_texture *texture) {
if (!texture->impl->is_opaque) {
return false;
}
return texture->impl->is_opaque(texture);
}
bool wlr_texture_write_pixels(struct wlr_texture *texture,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,