render: add wlr_texture_is_opaque

This commit is contained in:
emersion 2018-07-12 23:35:33 +01:00
parent d8bbdf3bd5
commit c4915d1492
4 changed files with 19 additions and 0 deletions

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@ -40,6 +40,11 @@ struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer,
*/
void wlr_texture_get_size(struct wlr_texture *texture, int *width, int *height);
/**
* Returns true if this texture is using a fully opaque format.
*/
bool wlr_texture_is_opaque(struct wlr_texture *texture);
/**
* Update a texture with raw pixels. The texture must be mutable.
*/