Use plane for rendering

This commit is contained in:
Scott Anderson 2017-08-05 17:27:59 +12:00
parent e16c5504cd
commit c46605d605
3 changed files with 97 additions and 93 deletions

View file

@ -131,7 +131,7 @@ struct wlr_output_state {
enum wlr_drm_output_state state;
uint32_t connector;
struct wlr_drm_crtc *crtc_;
struct wlr_drm_crtc *crtc;
uint32_t possible_crtc;
union wlr_drm_connector_props props;
@ -139,12 +139,9 @@ struct wlr_output_state {
uint32_t width;
uint32_t height;
uint32_t crtc;
drmModeCrtc *old_crtc;
struct wlr_drm_renderer *renderer;
EGLSurface *egl;
struct gbm_surface *gbm;
struct gbm_bo *bo[2];
struct gbm_bo *cursor_bo[2];
int current_cursor;