Fix libinput destroy for devices with multiple capabilities

This commit is contained in:
Dominique Martinet 2017-08-11 21:02:40 +02:00
parent ce65a0c138
commit c42674bc25
2 changed files with 6 additions and 11 deletions

View file

@ -81,15 +81,15 @@ static void wlr_libinput_backend_destroy(struct wlr_backend_state *state) {
if (!state) {
return;
}
for (size_t i = 0; i < state->devices->length; i++) {
struct wlr_input_device *wlr_device = state->devices->items[i];
wlr_input_device_destroy(wlr_device);
list_t *wlr_devices = state->devices->items[i];
for (size_t j = 0; j < wlr_devices->length; j++) {
wlr_input_device_destroy(wlr_devices->items[j]);
}
list_free(wlr_devices);
}
list_free(state->devices);
libinput_unref(state->libinput);
free(state);
}