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render: split render.h into wlr_renderer.h and wlr_texture.h
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29 changed files with 241 additions and 229 deletions
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@ -1,27 +1,27 @@
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#define _POSIX_C_SOURCE 199309L
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#define _XOPEN_SOURCE 500
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#include <GLES2/gl2.h>
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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#include <string.h>
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#include <time.h>
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#include <unistd.h>
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#include <wayland-server.h>
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#include <wayland-server-protocol.h>
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#include <xkbcommon/xkbcommon.h>
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#include <GLES2/gl2.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/render/gles2.h>
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#include <wlr/render.h>
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#include <wayland-server.h>
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#include <wlr/backend.h>
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#include <wlr/backend/session.h>
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#include <wlr/render/gles2.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_tablet_tool.h>
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#include <wlr/types/wlr_tablet_pad.h>
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#include <wlr/types/wlr_tablet_tool.h>
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#include <wlr/util/log.h>
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#include <math.h>
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#include "support/shared.h"
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#include <xkbcommon/xkbcommon.h>
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#include "support/cat.h"
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#include "support/shared.h"
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struct sample_state {
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struct wlr_renderer *renderer;
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