render: introduce Gamma 2.2 color transform

This commit is contained in:
Félix Poisot 2025-08-17 15:51:26 +00:00
parent 6978509f64
commit c2d9ae2142
9 changed files with 31 additions and 1 deletions

View file

@ -175,6 +175,7 @@ static void destroy_render_format_setup(struct wlr_vk_renderer *renderer,
vkDestroyPipeline(dev, setup->output_pipe_srgb, NULL);
vkDestroyPipeline(dev, setup->output_pipe_pq, NULL);
vkDestroyPipeline(dev, setup->output_pipe_lut3d, NULL);
vkDestroyPipeline(dev, setup->output_pipe_gamma22, NULL);
struct wlr_vk_pipeline *pipeline, *tmp_pipeline;
wl_list_for_each_safe(pipeline, tmp_pipeline, &setup->pipelines, link) {
@ -2345,6 +2346,11 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup(
&setup->output_pipe_pq, WLR_VK_OUTPUT_TRANSFORM_INVERSE_ST2084_PQ)) {
goto error;
}
if (!init_blend_to_output_pipeline(
renderer, setup->render_pass, renderer->output_pipe_layout,
&setup->output_pipe_gamma22, WLR_VK_OUTPUT_TRANSFORM_INVERSE_GAMMA22)) {
goto error;
}
} else {
assert(format->vk_srgb);
VkAttachmentDescription attachment = {