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render: introduce Gamma 2.2 color transform
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parent
6978509f64
commit
c2d9ae2142
9 changed files with 31 additions and 1 deletions
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@ -246,6 +246,9 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
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case WLR_COLOR_TRANSFER_FUNCTION_ST2084_PQ:
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pipeline = render_buffer->two_pass.render_setup->output_pipe_pq;
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break;
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case WLR_COLOR_TRANSFER_FUNCTION_GAMMA22:
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pipeline = render_buffer->two_pass.render_setup->output_pipe_gamma22;
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break;
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}
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struct wlr_color_luminances srgb_lum, dst_lum;
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@ -796,6 +799,9 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
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case WLR_COLOR_TRANSFER_FUNCTION_ST2084_PQ:
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tex_transform = WLR_VK_TEXTURE_TRANSFORM_ST2084_PQ;
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break;
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case WLR_COLOR_TRANSFER_FUNCTION_GAMMA22:
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tex_transform = WLR_VK_TEXTURE_TRANSFORM_GAMMA22;
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break;
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}
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struct wlr_vk_pipeline *pipe = setup_get_or_create_pipeline(
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@ -840,7 +846,8 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
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}
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float luminance_multiplier = 1;
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if (tf != WLR_COLOR_TRANSFER_FUNCTION_SRGB) {
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if (tf != WLR_COLOR_TRANSFER_FUNCTION_SRGB
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&& tf != WLR_COLOR_TRANSFER_FUNCTION_GAMMA22) {
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struct wlr_color_luminances src_lum, srgb_lum;
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wlr_color_transfer_function_get_default_luminance(tf, &src_lum);
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wlr_color_transfer_function_get_default_luminance(
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@ -175,6 +175,7 @@ static void destroy_render_format_setup(struct wlr_vk_renderer *renderer,
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vkDestroyPipeline(dev, setup->output_pipe_srgb, NULL);
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vkDestroyPipeline(dev, setup->output_pipe_pq, NULL);
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vkDestroyPipeline(dev, setup->output_pipe_lut3d, NULL);
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vkDestroyPipeline(dev, setup->output_pipe_gamma22, NULL);
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struct wlr_vk_pipeline *pipeline, *tmp_pipeline;
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wl_list_for_each_safe(pipeline, tmp_pipeline, &setup->pipelines, link) {
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@ -2345,6 +2346,11 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup(
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&setup->output_pipe_pq, WLR_VK_OUTPUT_TRANSFORM_INVERSE_ST2084_PQ)) {
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goto error;
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}
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if (!init_blend_to_output_pipeline(
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renderer, setup->render_pass, renderer->output_pipe_layout,
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&setup->output_pipe_gamma22, WLR_VK_OUTPUT_TRANSFORM_INVERSE_GAMMA22)) {
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goto error;
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}
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} else {
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assert(format->vk_srgb);
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VkAttachmentDescription attachment = {
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@ -22,6 +22,7 @@ layout (constant_id = 0) const int OUTPUT_TRANSFORM = 0;
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#define OUTPUT_TRANSFORM_INVERSE_SRGB 1
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#define OUTPUT_TRANSFORM_INVERSE_ST2084_PQ 2
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#define OUTPUT_TRANSFORM_LUT_3D 3
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#define OUTPUT_TRANSFORM_INVERSE_GAMMA22 4
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float linear_channel_to_srgb(float x) {
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return max(min(x * 12.92, 0.04045), 1.055 * pow(x, 1. / 2.4) - 0.055);
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@ -71,6 +72,8 @@ void main() {
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} else if (OUTPUT_TRANSFORM == OUTPUT_TRANSFORM_INVERSE_SRGB) {
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// Produce sRGB encoded values
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rgb = linear_color_to_srgb(rgb);
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} else if (OUTPUT_TRANSFORM == OUTPUT_TRANSFORM_INVERSE_GAMMA22) {
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rgb = pow(rgb, vec3(1. / 2.2));
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}
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// Back to pre-multiplied alpha
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@ -18,6 +18,7 @@ layout (constant_id = 0) const int TEXTURE_TRANSFORM = 0;
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#define TEXTURE_TRANSFORM_IDENTITY 0
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#define TEXTURE_TRANSFORM_SRGB 1
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#define TEXTURE_TRANSFORM_ST2084_PQ 2
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#define TEXTURE_TRANSFORM_GAMMA22 3
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float srgb_channel_to_linear(float x) {
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return mix(x / 12.92,
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@ -60,6 +61,8 @@ void main() {
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rgb = srgb_color_to_linear(rgb);
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} else if (TEXTURE_TRANSFORM == TEXTURE_TRANSFORM_ST2084_PQ) {
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rgb = pq_color_to_linear(rgb);
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} else if (TEXTURE_TRANSFORM == TEXTURE_TRANSFORM_GAMMA22) {
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rgb = pow(rgb, vec3(2.2));
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}
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rgb *= data.luminance_multiplier;
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