Refactor EGL handling

This commit is contained in:
Drew DeVault 2017-08-10 22:15:37 -04:00
parent 4aaf76cb66
commit c24351681f
26 changed files with 156 additions and 98 deletions

View file

@ -5,11 +5,12 @@
#include <GLES2/gl2ext.h>
#include <wayland-util.h>
#include <wayland-server-protocol.h>
#include <wlr/egl.h>
#include <wlr/backend.h>
#include <wlr/render.h>
#include <wlr/render/interface.h>
#include <wlr/render/matrix.h>
#include <wlr/util/log.h>
#include "backend/egl.h"
#include "render/gles2.h"
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES = NULL;
@ -123,7 +124,7 @@ static void wlr_gles2_end(struct wlr_renderer_state *state) {
}
static struct wlr_texture *wlr_gles2_texture_init(struct wlr_renderer_state *state) {
return gles2_texture_init();
return gles2_texture_init(state->egl);
}
static void draw_quad() {
@ -195,8 +196,14 @@ static const enum wl_shm_format *wlr_gles2_formats(
return formats;
}
static bool wlr_gles2_buffer_is_drm(struct wlr_renderer_state *state,
struct wl_resource *buffer) {
EGLint format;
return wlr_egl_query_buffer(state->egl, buffer, EGL_TEXTURE_FORMAT, &format);
}
static void wlr_gles2_destroy(struct wlr_renderer_state *state) {
// no-op
free(state);
}
static struct wlr_renderer_impl wlr_renderer_impl = {
@ -207,10 +214,16 @@ static struct wlr_renderer_impl wlr_renderer_impl = {
.render_quad = wlr_gles2_render_quad,
.render_ellipse = wlr_gles2_render_ellipse,
.formats = wlr_gles2_formats,
.buffer_is_drm = wlr_gles2_buffer_is_drm,
.destroy = wlr_gles2_destroy
};
struct wlr_renderer *wlr_gles2_renderer_init(struct wlr_egl *egl) {
struct wlr_renderer *wlr_gles2_renderer_init(struct wlr_backend *backend) {
init_globals();
return wlr_renderer_init(NULL, &wlr_renderer_impl);
struct wlr_egl *egl = wlr_backend_get_egl(backend);
struct wlr_renderer_state *state = calloc(1, sizeof(struct wlr_renderer_state));
struct wlr_renderer *renderer = wlr_renderer_init(state, &wlr_renderer_impl);
state->renderer = renderer;
state->egl = egl;
return renderer;
}

View file

@ -5,12 +5,12 @@
#include <GLES2/gl2ext.h>
#include <wayland-util.h>
#include <wayland-server-protocol.h>
#include <wlr/egl.h>
#include <wlr/render.h>
#include <wlr/render/interface.h>
#include <wlr/render/matrix.h>
#include <wlr/util/log.h>
#include "render/gles2.h"
#include "backend/egl.h"
static struct pixel_format external_pixel_format = {
.wl_format = 0,
@ -139,23 +139,25 @@ static bool gles2_texture_update_shm(struct wlr_texture_state *texture,
return true;
}
static bool gles2_texture_upload_drm(struct wlr_texture_state *texture,
struct wl_resource* buf) {
static bool gles2_texture_upload_drm(struct wlr_texture_state *tex,
struct wl_resource *buf) {
if (!glEGLImageTargetTexture2DOES) {
return false;
}
EGLint format;
if (!wlr_egl_query_buffer(buf, EGL_TEXTURE_FORMAT, &format)) {
if (!wlr_egl_query_buffer(tex->egl, buf, EGL_TEXTURE_FORMAT, &format)) {
wlr_log(L_INFO, "upload_drm called with no drm buffer");
return false;
}
wlr_egl_query_buffer(buf, EGL_WIDTH, (EGLint*) &texture->wlr_texture->width);
wlr_egl_query_buffer(buf, EGL_HEIGHT, (EGLint*) &texture->wlr_texture->height);
wlr_egl_query_buffer(tex->egl, buf, EGL_WIDTH,
(EGLint*)&tex->wlr_texture->width);
wlr_egl_query_buffer(tex->egl, buf, EGL_HEIGHT,
(EGLint*)&tex->wlr_texture->height);
EGLint inverted_y;
wlr_egl_query_buffer(buf, EGL_WAYLAND_Y_INVERTED_WL, &inverted_y);
wlr_egl_query_buffer(tex->egl, buf, EGL_WAYLAND_Y_INVERTED_WL, &inverted_y);
GLenum target;
const struct pixel_format *pf;
@ -174,22 +176,22 @@ static bool gles2_texture_upload_drm(struct wlr_texture_state *texture,
return false;
}
gles2_texture_gen_texture(texture);
GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
gles2_texture_gen_texture(tex);
GL_CALL(glBindTexture(GL_TEXTURE_2D, tex->tex_id));
EGLint attribs[] = { EGL_WAYLAND_PLANE_WL, 0, EGL_NONE };
texture->image = wlr_egl_create_image(EGL_WAYLAND_BUFFER_WL,
tex->image = wlr_egl_create_image(tex->egl, EGL_WAYLAND_BUFFER_WL,
(EGLClientBuffer*) buf, attribs);
if (!texture->image) {
if (!tex->image) {
wlr_log(L_ERROR, "failed to create egl image: %s", egl_error());
return false;
}
GL_CALL(glActiveTexture(GL_TEXTURE0));
GL_CALL(glBindTexture(target, texture->tex_id));
GL_CALL(glEGLImageTargetTexture2DOES(target, texture->image));
texture->wlr_texture->valid = true;
texture->pixel_format = pf;
GL_CALL(glBindTexture(target, tex->tex_id));
GL_CALL(glEGLImageTargetTexture2DOES(target, tex->image));
tex->wlr_texture->valid = true;
tex->pixel_format = pf;
return true;
}
@ -230,10 +232,11 @@ static struct wlr_texture_impl wlr_texture_impl = {
.destroy = gles2_texture_destroy,
};
struct wlr_texture *gles2_texture_init() {
struct wlr_texture *gles2_texture_init(struct wlr_egl *egl) {
struct wlr_texture_state *state = calloc(sizeof(struct wlr_texture_state), 1);
struct wlr_texture *texture = wlr_texture_init(state, &wlr_texture_impl);
state->wlr_texture = texture;
state->egl = egl;
wl_signal_init(&texture->destroy_signal);
return texture;
}