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	rootston: split rendering code into render.c
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					 4 changed files with 345 additions and 317 deletions
				
			
		| 
						 | 
					@ -47,6 +47,15 @@ void output_view_for_each_surface(struct roots_output *output,
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void output_drag_icons_for_each_surface(struct roots_output *output,
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					void output_drag_icons_for_each_surface(struct roots_output *output,
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	struct roots_input *input, roots_surface_iterator_func_t iterator,
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						struct roots_input *input, roots_surface_iterator_func_t iterator,
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	void *user_data);
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						void *user_data);
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					void output_layer_for_each_surface(struct roots_output *output,
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						struct wl_list *layer_surfaces, roots_surface_iterator_func_t iterator,
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						void *user_data);
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					#if WLR_HAS_XWAYLAND
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					struct wlr_xwayland_surface;
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					void output_xwayland_children_for_each_surface(
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						struct roots_output *output, struct wlr_xwayland_surface *surface,
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						roots_surface_iterator_func_t iterator, void *user_data);
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					#endif
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void output_for_each_surface(struct roots_output *output,
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					void output_for_each_surface(struct roots_output *output,
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	roots_surface_iterator_func_t iterator, void *user_data);
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						roots_surface_iterator_func_t iterator, void *user_data);
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					@ -67,4 +76,10 @@ void output_damage_from_local_surface(struct roots_output *output,
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void output_damage_whole_local_surface(struct roots_output *output,
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					void output_damage_whole_local_surface(struct roots_output *output,
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	struct wlr_surface *surface, double ox, double oy);
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						struct wlr_surface *surface, double ox, double oy);
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					void output_render(struct roots_output *output);
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					void scale_box(struct wlr_box *box, float scale);
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					void get_decoration_box(struct roots_view *view,
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						struct roots_output *output, struct wlr_box *box);
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#endif
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					#endif
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					@ -9,6 +9,7 @@ sources = [
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	'layer_shell.c',
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						'layer_shell.c',
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	'main.c',
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						'main.c',
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	'output.c',
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						'output.c',
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						'render.c',
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	'seat.c',
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						'seat.c',
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	'switch.c',
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						'switch.c',
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	'text_input.c',
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						'text_input.c',
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					@ -6,7 +6,6 @@
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#include <wlr/backend/drm.h>
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					#include <wlr/backend/drm.h>
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#include <wlr/config.h>
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					#include <wlr/config.h>
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#include <wlr/types/wlr_compositor.h>
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					#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_output_layout.h>
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					#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_presentation_time.h>
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					#include <wlr/types/wlr_presentation_time.h>
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#include <wlr/types/wlr_wl_shell.h>
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					#include <wlr/types/wlr_wl_shell.h>
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					@ -14,6 +13,7 @@
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#include <wlr/types/wlr_xdg_shell.h>
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					#include <wlr/types/wlr_xdg_shell.h>
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#include <wlr/util/log.h>
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					#include <wlr/util/log.h>
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#include <wlr/util/region.h>
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					#include <wlr/util/region.h>
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					#include <wlr/xwayland.h>
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#include "rootston/config.h"
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					#include "rootston/config.h"
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#include "rootston/layers.h"
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					#include "rootston/layers.h"
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#include "rootston/output.h"
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					#include "rootston/output.h"
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					@ -137,7 +137,7 @@ void output_view_for_each_surface(struct roots_output *output,
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}
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					}
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#if WLR_HAS_XWAYLAND
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					#if WLR_HAS_XWAYLAND
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static void output_xwayland_children_for_each_surface(
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					void output_xwayland_children_for_each_surface(
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		struct roots_output *output, struct wlr_xwayland_surface *surface,
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							struct roots_output *output, struct wlr_xwayland_surface *surface,
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		roots_surface_iterator_func_t iterator, void *user_data) {
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							roots_surface_iterator_func_t iterator, void *user_data) {
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	struct wlr_xwayland_surface *child;
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						struct wlr_xwayland_surface *child;
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						 | 
					@ -218,105 +218,18 @@ void output_for_each_surface(struct roots_output *output,
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	}
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						}
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}
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					}
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struct render_data {
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	pixman_region32_t *damage;
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	float alpha;
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};
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static void scissor_output(struct wlr_output *wlr_output,
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		pixman_box32_t *rect) {
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	struct wlr_renderer *renderer =
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		wlr_backend_get_renderer(wlr_output->backend);
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	assert(renderer);
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	struct wlr_box box = {
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		.x = rect->x1,
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		.y = rect->y1,
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		.width = rect->x2 - rect->x1,
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		.height = rect->y2 - rect->y1,
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	};
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	int ow, oh;
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	wlr_output_transformed_resolution(wlr_output, &ow, &oh);
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	enum wl_output_transform transform =
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		wlr_output_transform_invert(wlr_output->transform);
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	wlr_box_transform(&box, &box, transform, ow, oh);
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	wlr_renderer_scissor(renderer, &box);
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}
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static int scale_length(int length, int offset, float scale) {
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					static int scale_length(int length, int offset, float scale) {
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	return round((offset + length) * scale) - round(offset * scale);
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						return round((offset + length) * scale) - round(offset * scale);
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}
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					}
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static void scale_box(struct wlr_box *box, float scale) {
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					void scale_box(struct wlr_box *box, float scale) {
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	box->width = scale_length(box->width, box->x, scale);
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						box->width = scale_length(box->width, box->x, scale);
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	box->height = scale_length(box->height, box->y, scale);
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						box->height = scale_length(box->height, box->y, scale);
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	box->x = round(box->x * scale);
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						box->x = round(box->x * scale);
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	box->y = round(box->y * scale);
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						box->y = round(box->y * scale);
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}
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					}
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static void render_texture(struct wlr_output *wlr_output,
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					void get_decoration_box(struct roots_view *view,
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		pixman_region32_t *output_damage, struct wlr_texture *texture,
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		const struct wlr_box *box, const float matrix[static 9],
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		float rotation, float alpha) {
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	struct wlr_renderer *renderer =
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		wlr_backend_get_renderer(wlr_output->backend);
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	assert(renderer);
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	struct wlr_box rotated;
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	wlr_box_rotated_bounds(&rotated, box, rotation);
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	pixman_region32_t damage;
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	pixman_region32_init(&damage);
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	pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y,
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		rotated.width, rotated.height);
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	pixman_region32_intersect(&damage, &damage, output_damage);
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	bool damaged = pixman_region32_not_empty(&damage);
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	if (!damaged) {
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		goto damage_finish;
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	}
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	int nrects;
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	pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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	for (int i = 0; i < nrects; ++i) {
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		scissor_output(wlr_output, &rects[i]);
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		wlr_render_texture_with_matrix(renderer, texture, matrix, alpha);
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	}
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damage_finish:
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	pixman_region32_fini(&damage);
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}
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static void render_surface_iterator(struct roots_output *output,
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		struct wlr_surface *surface, struct wlr_box *_box, float rotation,
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		void *_data) {
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	struct render_data *data = _data;
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	struct wlr_output *wlr_output = output->wlr_output;
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	pixman_region32_t *output_damage = data->damage;
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	float alpha = data->alpha;
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	struct wlr_texture *texture = wlr_surface_get_texture(surface);
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	if (!texture) {
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		return;
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	}
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	struct wlr_box box = *_box;
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	scale_box(&box, wlr_output->scale);
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	float matrix[9];
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	enum wl_output_transform transform =
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		wlr_output_transform_invert(surface->current.transform);
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	wlr_matrix_project_box(matrix, &box, transform, rotation,
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		wlr_output->transform_matrix);
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	render_texture(wlr_output, output_damage,
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		texture, &box, matrix, rotation, alpha);
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}
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static void get_decoration_box(struct roots_view *view,
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		struct roots_output *output, struct wlr_box *box) {
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							struct roots_output *output, struct wlr_box *box) {
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	struct wlr_output *wlr_output = output->wlr_output;
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						struct wlr_output *wlr_output = output->wlr_output;
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					@ -338,231 +251,6 @@ static void get_decoration_box(struct roots_view *view,
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	box->height = deco_box.height * wlr_output->scale;
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						box->height = deco_box.height * wlr_output->scale;
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}
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					}
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static void render_decorations(struct roots_output *output,
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		struct roots_view *view, struct render_data *data) {
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	if (!view->decorated || view->wlr_surface == NULL) {
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		return;
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	}
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	struct wlr_renderer *renderer =
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		wlr_backend_get_renderer(output->wlr_output->backend);
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	assert(renderer);
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	struct wlr_box box;
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	get_decoration_box(view, output, &box);
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	struct wlr_box rotated;
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	wlr_box_rotated_bounds(&rotated, &box, view->rotation);
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	pixman_region32_t damage;
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	pixman_region32_init(&damage);
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	pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y,
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		rotated.width, rotated.height);
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	pixman_region32_intersect(&damage, &damage, data->damage);
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	bool damaged = pixman_region32_not_empty(&damage);
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	if (!damaged) {
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		goto damage_finish;
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	}
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	float matrix[9];
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	wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL,
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		view->rotation, output->wlr_output->transform_matrix);
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	float color[] = { 0.2, 0.2, 0.2, view->alpha };
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	int nrects;
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	pixman_box32_t *rects =
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		pixman_region32_rectangles(&damage, &nrects);
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	for (int i = 0; i < nrects; ++i) {
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		scissor_output(output->wlr_output, &rects[i]);
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		wlr_render_quad_with_matrix(renderer, color, matrix);
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	}
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damage_finish:
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	pixman_region32_fini(&damage);
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}
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static void render_view(struct roots_output *output, struct roots_view *view,
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		struct render_data *data) {
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	// Do not render views fullscreened on other outputs
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	if (view->fullscreen_output != NULL && view->fullscreen_output != output) {
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		return;
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	}
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	data->alpha = view->alpha;
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	if (view->fullscreen_output == NULL) {
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		render_decorations(output, view, data);
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	}
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	output_view_for_each_surface(output, view, render_surface_iterator, data);
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}
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static void render_layer(struct roots_output *output,
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		pixman_region32_t *damage, struct wl_list *layer_surfaces) {
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	struct render_data data = {
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		.damage = damage,
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		.alpha = 1.0f,
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	};
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	output_layer_for_each_surface(output, layer_surfaces,
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		render_surface_iterator, &data);
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}
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static void render_drag_icons(struct roots_output *output,
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		pixman_region32_t *damage, struct roots_input *input) {
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	struct render_data data = {
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		.damage = damage,
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		.alpha = 1.0f,
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	};
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	output_drag_icons_for_each_surface(output, input,
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		render_surface_iterator, &data);
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}
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static void surface_send_frame_done_iterator(struct roots_output *output,
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		struct wlr_surface *surface, struct wlr_box *box, float rotation,
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		void *data) {
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	struct timespec *when = data;
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	wlr_surface_send_frame_done(surface, when);
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}
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static void render_output(struct roots_output *output) {
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	struct wlr_output *wlr_output = output->wlr_output;
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	struct roots_desktop *desktop = output->desktop;
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					 | 
				
			||||||
	struct roots_server *server = desktop->server;
 | 
					 | 
				
			||||||
	struct wlr_renderer *renderer =
 | 
					 | 
				
			||||||
		wlr_backend_get_renderer(wlr_output->backend);
 | 
					 | 
				
			||||||
	assert(renderer);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	if (!wlr_output->enabled) {
 | 
					 | 
				
			||||||
		return;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	struct timespec now;
 | 
					 | 
				
			||||||
	clock_gettime(CLOCK_MONOTONIC, &now);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	const struct wlr_box *output_box =
 | 
					 | 
				
			||||||
		wlr_output_layout_get_box(desktop->layout, wlr_output);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// Check if we can delegate the fullscreen surface to the output
 | 
					 | 
				
			||||||
	if (output->fullscreen_view != NULL &&
 | 
					 | 
				
			||||||
			output->fullscreen_view->wlr_surface != NULL) {
 | 
					 | 
				
			||||||
		struct roots_view *view = output->fullscreen_view;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		// Make sure the view is centered on screen
 | 
					 | 
				
			||||||
		struct wlr_box view_box;
 | 
					 | 
				
			||||||
		view_get_box(view, &view_box);
 | 
					 | 
				
			||||||
		double view_x = (double)(output_box->width - view_box.width) / 2 +
 | 
					 | 
				
			||||||
			output_box->x;
 | 
					 | 
				
			||||||
		double view_y = (double)(output_box->height - view_box.height) / 2 +
 | 
					 | 
				
			||||||
			output_box->y;
 | 
					 | 
				
			||||||
		view_move(view, view_x, view_y);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		// Fullscreen views are rendered on a black background
 | 
					 | 
				
			||||||
		clear_color[0] = clear_color[1] = clear_color[2] = 0;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	bool needs_swap;
 | 
					 | 
				
			||||||
	pixman_region32_t damage;
 | 
					 | 
				
			||||||
	pixman_region32_init(&damage);
 | 
					 | 
				
			||||||
	if (!wlr_output_damage_make_current(output->damage, &needs_swap, &damage)) {
 | 
					 | 
				
			||||||
		return;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	struct render_data data = {
 | 
					 | 
				
			||||||
		.damage = &damage,
 | 
					 | 
				
			||||||
		.alpha = 1.0,
 | 
					 | 
				
			||||||
	};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	if (!needs_swap) {
 | 
					 | 
				
			||||||
		// Output doesn't need swap and isn't damaged, skip rendering completely
 | 
					 | 
				
			||||||
		goto damage_finish;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	if (!pixman_region32_not_empty(&damage)) {
 | 
					 | 
				
			||||||
		// Output isn't damaged but needs buffer swap
 | 
					 | 
				
			||||||
		goto renderer_end;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	if (server->config->debug_damage_tracking) {
 | 
					 | 
				
			||||||
		wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	int nrects;
 | 
					 | 
				
			||||||
	pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
 | 
					 | 
				
			||||||
	for (int i = 0; i < nrects; ++i) {
 | 
					 | 
				
			||||||
		scissor_output(output->wlr_output, &rects[i]);
 | 
					 | 
				
			||||||
		wlr_renderer_clear(renderer, clear_color);
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	render_layer(output, &damage,
 | 
					 | 
				
			||||||
		&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
 | 
					 | 
				
			||||||
	render_layer(output, &damage,
 | 
					 | 
				
			||||||
		&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// If a view is fullscreen on this output, render it
 | 
					 | 
				
			||||||
	if (output->fullscreen_view != NULL) {
 | 
					 | 
				
			||||||
		struct roots_view *view = output->fullscreen_view;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		render_view(output, view, &data);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		// During normal rendering the xwayland window tree isn't traversed
 | 
					 | 
				
			||||||
		// because all windows are rendered. Here we only want to render
 | 
					 | 
				
			||||||
		// the fullscreen window's children so we have to traverse the tree.
 | 
					 | 
				
			||||||
#if WLR_HAS_XWAYLAND
 | 
					 | 
				
			||||||
		if (view->type == ROOTS_XWAYLAND_VIEW) {
 | 
					 | 
				
			||||||
			struct roots_xwayland_surface *xwayland_surface =
 | 
					 | 
				
			||||||
				roots_xwayland_surface_from_view(view);
 | 
					 | 
				
			||||||
			output_xwayland_children_for_each_surface(output,
 | 
					 | 
				
			||||||
				xwayland_surface->xwayland_surface,
 | 
					 | 
				
			||||||
				render_surface_iterator, &data);
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
#endif
 | 
					 | 
				
			||||||
	} else {
 | 
					 | 
				
			||||||
		// Render all views
 | 
					 | 
				
			||||||
		struct roots_view *view;
 | 
					 | 
				
			||||||
		wl_list_for_each_reverse(view, &desktop->views, link) {
 | 
					 | 
				
			||||||
			render_view(output, view, &data);
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
		// Render top layer above shell views
 | 
					 | 
				
			||||||
		render_layer(output, &damage,
 | 
					 | 
				
			||||||
			&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	render_drag_icons(output, &damage, server->input);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	render_layer(output, &damage,
 | 
					 | 
				
			||||||
		&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
renderer_end:
 | 
					 | 
				
			||||||
	wlr_output_render_software_cursors(wlr_output, &damage);
 | 
					 | 
				
			||||||
	wlr_renderer_scissor(renderer, NULL);
 | 
					 | 
				
			||||||
	wlr_renderer_end(renderer);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	int width, height;
 | 
					 | 
				
			||||||
	wlr_output_transformed_resolution(wlr_output, &width, &height);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	if (server->config->debug_damage_tracking) {
 | 
					 | 
				
			||||||
		pixman_region32_union_rect(&damage, &damage, 0, 0, width, height);
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	enum wl_output_transform transform =
 | 
					 | 
				
			||||||
		wlr_output_transform_invert(wlr_output->transform);
 | 
					 | 
				
			||||||
	wlr_region_transform(&damage, &damage, transform, width, height);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	if (!wlr_output_damage_swap_buffers(output->damage, &now, &damage)) {
 | 
					 | 
				
			||||||
		goto damage_finish;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
	output->last_frame = desktop->last_frame = now;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
damage_finish:
 | 
					 | 
				
			||||||
	pixman_region32_fini(&damage);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// Send frame done events to all surfaces
 | 
					 | 
				
			||||||
	output_for_each_surface(output, surface_send_frame_done_iterator,
 | 
					 | 
				
			||||||
		&now);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void output_damage_whole(struct roots_output *output) {
 | 
					void output_damage_whole(struct roots_output *output) {
 | 
				
			||||||
	wlr_output_damage_add_whole(output->damage);
 | 
						wlr_output_damage_add_whole(output->damage);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
| 
						 | 
					@ -743,7 +431,7 @@ static void output_damage_handle_frame(struct wl_listener *listener,
 | 
				
			||||||
		void *data) {
 | 
							void *data) {
 | 
				
			||||||
	struct roots_output *output =
 | 
						struct roots_output *output =
 | 
				
			||||||
		wl_container_of(listener, output, damage_frame);
 | 
							wl_container_of(listener, output, damage_frame);
 | 
				
			||||||
	render_output(output);
 | 
						output_render(output);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void output_damage_handle_destroy(struct wl_listener *listener,
 | 
					static void output_damage_handle_destroy(struct wl_listener *listener,
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
							
								
								
									
										324
									
								
								rootston/render.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										324
									
								
								rootston/render.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,324 @@
 | 
				
			||||||
 | 
					#define _POSIX_C_SOURCE 200809L
 | 
				
			||||||
 | 
					#include <assert.h>
 | 
				
			||||||
 | 
					#include <stdbool.h>
 | 
				
			||||||
 | 
					#include <stdlib.h>
 | 
				
			||||||
 | 
					#include <time.h>
 | 
				
			||||||
 | 
					#include <wlr/config.h>
 | 
				
			||||||
 | 
					#include <wlr/types/wlr_compositor.h>
 | 
				
			||||||
 | 
					#include <wlr/types/wlr_matrix.h>
 | 
				
			||||||
 | 
					#include <wlr/util/log.h>
 | 
				
			||||||
 | 
					#include <wlr/util/region.h>
 | 
				
			||||||
 | 
					#include "rootston/layers.h"
 | 
				
			||||||
 | 
					#include "rootston/output.h"
 | 
				
			||||||
 | 
					#include "rootston/server.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					struct render_data {
 | 
				
			||||||
 | 
						pixman_region32_t *damage;
 | 
				
			||||||
 | 
						float alpha;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void scissor_output(struct wlr_output *wlr_output,
 | 
				
			||||||
 | 
							pixman_box32_t *rect) {
 | 
				
			||||||
 | 
						struct wlr_renderer *renderer =
 | 
				
			||||||
 | 
							wlr_backend_get_renderer(wlr_output->backend);
 | 
				
			||||||
 | 
						assert(renderer);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						struct wlr_box box = {
 | 
				
			||||||
 | 
							.x = rect->x1,
 | 
				
			||||||
 | 
							.y = rect->y1,
 | 
				
			||||||
 | 
							.width = rect->x2 - rect->x1,
 | 
				
			||||||
 | 
							.height = rect->y2 - rect->y1,
 | 
				
			||||||
 | 
						};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						int ow, oh;
 | 
				
			||||||
 | 
						wlr_output_transformed_resolution(wlr_output, &ow, &oh);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						enum wl_output_transform transform =
 | 
				
			||||||
 | 
							wlr_output_transform_invert(wlr_output->transform);
 | 
				
			||||||
 | 
						wlr_box_transform(&box, &box, transform, ow, oh);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						wlr_renderer_scissor(renderer, &box);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void render_texture(struct wlr_output *wlr_output,
 | 
				
			||||||
 | 
							pixman_region32_t *output_damage, struct wlr_texture *texture,
 | 
				
			||||||
 | 
							const struct wlr_box *box, const float matrix[static 9],
 | 
				
			||||||
 | 
							float rotation, float alpha) {
 | 
				
			||||||
 | 
						struct wlr_renderer *renderer =
 | 
				
			||||||
 | 
							wlr_backend_get_renderer(wlr_output->backend);
 | 
				
			||||||
 | 
						assert(renderer);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						struct wlr_box rotated;
 | 
				
			||||||
 | 
						wlr_box_rotated_bounds(&rotated, box, rotation);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						pixman_region32_t damage;
 | 
				
			||||||
 | 
						pixman_region32_init(&damage);
 | 
				
			||||||
 | 
						pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y,
 | 
				
			||||||
 | 
							rotated.width, rotated.height);
 | 
				
			||||||
 | 
						pixman_region32_intersect(&damage, &damage, output_damage);
 | 
				
			||||||
 | 
						bool damaged = pixman_region32_not_empty(&damage);
 | 
				
			||||||
 | 
						if (!damaged) {
 | 
				
			||||||
 | 
							goto damage_finish;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						int nrects;
 | 
				
			||||||
 | 
						pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
 | 
				
			||||||
 | 
						for (int i = 0; i < nrects; ++i) {
 | 
				
			||||||
 | 
							scissor_output(wlr_output, &rects[i]);
 | 
				
			||||||
 | 
							wlr_render_texture_with_matrix(renderer, texture, matrix, alpha);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					damage_finish:
 | 
				
			||||||
 | 
						pixman_region32_fini(&damage);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void render_surface_iterator(struct roots_output *output,
 | 
				
			||||||
 | 
							struct wlr_surface *surface, struct wlr_box *_box, float rotation,
 | 
				
			||||||
 | 
							void *_data) {
 | 
				
			||||||
 | 
						struct render_data *data = _data;
 | 
				
			||||||
 | 
						struct wlr_output *wlr_output = output->wlr_output;
 | 
				
			||||||
 | 
						pixman_region32_t *output_damage = data->damage;
 | 
				
			||||||
 | 
						float alpha = data->alpha;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						struct wlr_texture *texture = wlr_surface_get_texture(surface);
 | 
				
			||||||
 | 
						if (!texture) {
 | 
				
			||||||
 | 
							return;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						struct wlr_box box = *_box;
 | 
				
			||||||
 | 
						scale_box(&box, wlr_output->scale);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						float matrix[9];
 | 
				
			||||||
 | 
						enum wl_output_transform transform =
 | 
				
			||||||
 | 
							wlr_output_transform_invert(surface->current.transform);
 | 
				
			||||||
 | 
						wlr_matrix_project_box(matrix, &box, transform, rotation,
 | 
				
			||||||
 | 
							wlr_output->transform_matrix);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						render_texture(wlr_output, output_damage,
 | 
				
			||||||
 | 
							texture, &box, matrix, rotation, alpha);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void render_decorations(struct roots_output *output,
 | 
				
			||||||
 | 
							struct roots_view *view, struct render_data *data) {
 | 
				
			||||||
 | 
						if (!view->decorated || view->wlr_surface == NULL) {
 | 
				
			||||||
 | 
							return;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						struct wlr_renderer *renderer =
 | 
				
			||||||
 | 
							wlr_backend_get_renderer(output->wlr_output->backend);
 | 
				
			||||||
 | 
						assert(renderer);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						struct wlr_box box;
 | 
				
			||||||
 | 
						get_decoration_box(view, output, &box);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						struct wlr_box rotated;
 | 
				
			||||||
 | 
						wlr_box_rotated_bounds(&rotated, &box, view->rotation);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						pixman_region32_t damage;
 | 
				
			||||||
 | 
						pixman_region32_init(&damage);
 | 
				
			||||||
 | 
						pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y,
 | 
				
			||||||
 | 
							rotated.width, rotated.height);
 | 
				
			||||||
 | 
						pixman_region32_intersect(&damage, &damage, data->damage);
 | 
				
			||||||
 | 
						bool damaged = pixman_region32_not_empty(&damage);
 | 
				
			||||||
 | 
						if (!damaged) {
 | 
				
			||||||
 | 
							goto damage_finish;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						float matrix[9];
 | 
				
			||||||
 | 
						wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL,
 | 
				
			||||||
 | 
							view->rotation, output->wlr_output->transform_matrix);
 | 
				
			||||||
 | 
						float color[] = { 0.2, 0.2, 0.2, view->alpha };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						int nrects;
 | 
				
			||||||
 | 
						pixman_box32_t *rects =
 | 
				
			||||||
 | 
							pixman_region32_rectangles(&damage, &nrects);
 | 
				
			||||||
 | 
						for (int i = 0; i < nrects; ++i) {
 | 
				
			||||||
 | 
							scissor_output(output->wlr_output, &rects[i]);
 | 
				
			||||||
 | 
							wlr_render_quad_with_matrix(renderer, color, matrix);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					damage_finish:
 | 
				
			||||||
 | 
						pixman_region32_fini(&damage);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void render_view(struct roots_output *output, struct roots_view *view,
 | 
				
			||||||
 | 
							struct render_data *data) {
 | 
				
			||||||
 | 
						// Do not render views fullscreened on other outputs
 | 
				
			||||||
 | 
						if (view->fullscreen_output != NULL && view->fullscreen_output != output) {
 | 
				
			||||||
 | 
							return;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						data->alpha = view->alpha;
 | 
				
			||||||
 | 
						if (view->fullscreen_output == NULL) {
 | 
				
			||||||
 | 
							render_decorations(output, view, data);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						output_view_for_each_surface(output, view, render_surface_iterator, data);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void render_layer(struct roots_output *output,
 | 
				
			||||||
 | 
							pixman_region32_t *damage, struct wl_list *layer_surfaces) {
 | 
				
			||||||
 | 
						struct render_data data = {
 | 
				
			||||||
 | 
							.damage = damage,
 | 
				
			||||||
 | 
							.alpha = 1.0f,
 | 
				
			||||||
 | 
						};
 | 
				
			||||||
 | 
						output_layer_for_each_surface(output, layer_surfaces,
 | 
				
			||||||
 | 
							render_surface_iterator, &data);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void render_drag_icons(struct roots_output *output,
 | 
				
			||||||
 | 
							pixman_region32_t *damage, struct roots_input *input) {
 | 
				
			||||||
 | 
						struct render_data data = {
 | 
				
			||||||
 | 
							.damage = damage,
 | 
				
			||||||
 | 
							.alpha = 1.0f,
 | 
				
			||||||
 | 
						};
 | 
				
			||||||
 | 
						output_drag_icons_for_each_surface(output, input,
 | 
				
			||||||
 | 
							render_surface_iterator, &data);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void surface_send_frame_done_iterator(struct roots_output *output,
 | 
				
			||||||
 | 
							struct wlr_surface *surface, struct wlr_box *box, float rotation,
 | 
				
			||||||
 | 
							void *data) {
 | 
				
			||||||
 | 
						struct timespec *when = data;
 | 
				
			||||||
 | 
						wlr_surface_send_frame_done(surface, when);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void output_render(struct roots_output *output) {
 | 
				
			||||||
 | 
						struct wlr_output *wlr_output = output->wlr_output;
 | 
				
			||||||
 | 
						struct roots_desktop *desktop = output->desktop;
 | 
				
			||||||
 | 
						struct roots_server *server = desktop->server;
 | 
				
			||||||
 | 
						struct wlr_renderer *renderer =
 | 
				
			||||||
 | 
							wlr_backend_get_renderer(wlr_output->backend);
 | 
				
			||||||
 | 
						assert(renderer);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (!wlr_output->enabled) {
 | 
				
			||||||
 | 
							return;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						struct timespec now;
 | 
				
			||||||
 | 
						clock_gettime(CLOCK_MONOTONIC, &now);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						const struct wlr_box *output_box =
 | 
				
			||||||
 | 
							wlr_output_layout_get_box(desktop->layout, wlr_output);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// Check if we can delegate the fullscreen surface to the output
 | 
				
			||||||
 | 
						if (output->fullscreen_view != NULL &&
 | 
				
			||||||
 | 
								output->fullscreen_view->wlr_surface != NULL) {
 | 
				
			||||||
 | 
							struct roots_view *view = output->fullscreen_view;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							// Make sure the view is centered on screen
 | 
				
			||||||
 | 
							struct wlr_box view_box;
 | 
				
			||||||
 | 
							view_get_box(view, &view_box);
 | 
				
			||||||
 | 
							double view_x = (double)(output_box->width - view_box.width) / 2 +
 | 
				
			||||||
 | 
								output_box->x;
 | 
				
			||||||
 | 
							double view_y = (double)(output_box->height - view_box.height) / 2 +
 | 
				
			||||||
 | 
								output_box->y;
 | 
				
			||||||
 | 
							view_move(view, view_x, view_y);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							// Fullscreen views are rendered on a black background
 | 
				
			||||||
 | 
							clear_color[0] = clear_color[1] = clear_color[2] = 0;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						bool needs_swap;
 | 
				
			||||||
 | 
						pixman_region32_t damage;
 | 
				
			||||||
 | 
						pixman_region32_init(&damage);
 | 
				
			||||||
 | 
						if (!wlr_output_damage_make_current(output->damage, &needs_swap, &damage)) {
 | 
				
			||||||
 | 
							return;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						struct render_data data = {
 | 
				
			||||||
 | 
							.damage = &damage,
 | 
				
			||||||
 | 
							.alpha = 1.0,
 | 
				
			||||||
 | 
						};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (!needs_swap) {
 | 
				
			||||||
 | 
							// Output doesn't need swap and isn't damaged, skip rendering completely
 | 
				
			||||||
 | 
							goto damage_finish;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (!pixman_region32_not_empty(&damage)) {
 | 
				
			||||||
 | 
							// Output isn't damaged but needs buffer swap
 | 
				
			||||||
 | 
							goto renderer_end;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (server->config->debug_damage_tracking) {
 | 
				
			||||||
 | 
							wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						int nrects;
 | 
				
			||||||
 | 
						pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
 | 
				
			||||||
 | 
						for (int i = 0; i < nrects; ++i) {
 | 
				
			||||||
 | 
							scissor_output(output->wlr_output, &rects[i]);
 | 
				
			||||||
 | 
							wlr_renderer_clear(renderer, clear_color);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						render_layer(output, &damage,
 | 
				
			||||||
 | 
							&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
 | 
				
			||||||
 | 
						render_layer(output, &damage,
 | 
				
			||||||
 | 
							&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// If a view is fullscreen on this output, render it
 | 
				
			||||||
 | 
						if (output->fullscreen_view != NULL) {
 | 
				
			||||||
 | 
							struct roots_view *view = output->fullscreen_view;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							render_view(output, view, &data);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							// During normal rendering the xwayland window tree isn't traversed
 | 
				
			||||||
 | 
							// because all windows are rendered. Here we only want to render
 | 
				
			||||||
 | 
							// the fullscreen window's children so we have to traverse the tree.
 | 
				
			||||||
 | 
					#if WLR_HAS_XWAYLAND
 | 
				
			||||||
 | 
							if (view->type == ROOTS_XWAYLAND_VIEW) {
 | 
				
			||||||
 | 
								struct roots_xwayland_surface *xwayland_surface =
 | 
				
			||||||
 | 
									roots_xwayland_surface_from_view(view);
 | 
				
			||||||
 | 
								output_xwayland_children_for_each_surface(output,
 | 
				
			||||||
 | 
									xwayland_surface->xwayland_surface,
 | 
				
			||||||
 | 
									render_surface_iterator, &data);
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
						} else {
 | 
				
			||||||
 | 
							// Render all views
 | 
				
			||||||
 | 
							struct roots_view *view;
 | 
				
			||||||
 | 
							wl_list_for_each_reverse(view, &desktop->views, link) {
 | 
				
			||||||
 | 
								render_view(output, view, &data);
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
							// Render top layer above shell views
 | 
				
			||||||
 | 
							render_layer(output, &damage,
 | 
				
			||||||
 | 
								&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						render_drag_icons(output, &damage, server->input);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						render_layer(output, &damage,
 | 
				
			||||||
 | 
							&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					renderer_end:
 | 
				
			||||||
 | 
						wlr_output_render_software_cursors(wlr_output, &damage);
 | 
				
			||||||
 | 
						wlr_renderer_scissor(renderer, NULL);
 | 
				
			||||||
 | 
						wlr_renderer_end(renderer);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						int width, height;
 | 
				
			||||||
 | 
						wlr_output_transformed_resolution(wlr_output, &width, &height);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (server->config->debug_damage_tracking) {
 | 
				
			||||||
 | 
							pixman_region32_union_rect(&damage, &damage, 0, 0, width, height);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						enum wl_output_transform transform =
 | 
				
			||||||
 | 
							wlr_output_transform_invert(wlr_output->transform);
 | 
				
			||||||
 | 
						wlr_region_transform(&damage, &damage, transform, width, height);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (!wlr_output_damage_swap_buffers(output->damage, &now, &damage)) {
 | 
				
			||||||
 | 
							goto damage_finish;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						output->last_frame = desktop->last_frame = now;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					damage_finish:
 | 
				
			||||||
 | 
						pixman_region32_fini(&damage);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// Send frame done events to all surfaces
 | 
				
			||||||
 | 
						output_for_each_surface(output, surface_send_frame_done_iterator,
 | 
				
			||||||
 | 
							&now);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
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