render: use internal_features to indicate EGL support

Instead of checking whether the wlr_egl dependencies are available
in the GLES2 code, introduce internal_features['egl'] and check
that field.

When updating the EGL dependency list, we no longer need to update
the GLES2 logic.
This commit is contained in:
Simon Ser 2022-06-24 07:20:42 +02:00
parent b9d55b8769
commit c20468cfa2
3 changed files with 3 additions and 1 deletions

View file

@ -20,6 +20,7 @@ if 'gles2' in renderers or 'auto' in renderers
if egl.found() and gbm.found()
wlr_deps += [egl, gbm]
wlr_files += files('egl.c')
internal_features += { 'egl': true }
endif
subdir('gles2')
endif