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render: use internal_features to indicate EGL support
Instead of checking whether the wlr_egl dependencies are available in the GLES2 code, introduce internal_features['egl'] and check that field. When updating the EGL dependency list, we no longer need to update the GLES2 logic.
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3 changed files with 3 additions and 1 deletions
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@ -20,6 +20,7 @@ if 'gles2' in renderers or 'auto' in renderers
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if egl.found() and gbm.found()
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wlr_deps += [egl, gbm]
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wlr_files += files('egl.c')
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internal_features += { 'egl': true }
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endif
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subdir('gles2')
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endif
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