tinywl: autocreate renderer from backend

This commit is contained in:
Simon Zeni 2021-09-13 17:02:28 -04:00
parent d2094ed473
commit c08e0da3c0

View file

@ -844,7 +844,7 @@ int main(int argc, char *argv[]) {
/* If we don't provide a renderer, autocreate makes a GLES2 renderer for us. /* If we don't provide a renderer, autocreate makes a GLES2 renderer for us.
* The renderer is responsible for defining the various pixel formats it * The renderer is responsible for defining the various pixel formats it
* supports for shared memory, this configures that for clients. */ * supports for shared memory, this configures that for clients. */
server.renderer = wlr_backend_get_renderer(server.backend); server.renderer = wlr_renderer_autocreate(server.backend);
wlr_renderer_init_wl_display(server.renderer, server.wl_display); wlr_renderer_init_wl_display(server.renderer, server.wl_display);
/* This creates some hands-off wlroots interfaces. The compositor is /* This creates some hands-off wlroots interfaces. The compositor is