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https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2026-04-16 08:21:40 -04:00
render/vulkan: don't assume a default EOTF
All color-management decisions, including the use of a linear space for blending, are now moved up to wlr_scene
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parent
03d3041fba
commit
bf8b6a7127
3 changed files with 68 additions and 50 deletions
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@ -320,6 +320,8 @@ struct render_data {
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struct wlr_render_pass *render_pass;
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pixman_region32_t damage;
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struct wlr_color_transform *default_color_transform;
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};
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static void logical_to_buffer_coords(pixman_region32_t *region, const struct render_data *data,
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@ -1469,6 +1471,28 @@ cleanup_transforms:
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return combined;
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}
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static struct wlr_render_color scene_color_transform_premultiplied(
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struct wlr_color_transform *transform, float r, float g, float b, float a) {
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float transform_in[] = {
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(a == 0) ? 0 : r / a,
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(a == 0) ? 0 : g / a,
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(a == 0) ? 0 : b / a,
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};
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float transform_out[] = {0, 0, 0};
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if (transform != NULL) {
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wlr_color_transform_eval(transform, transform_out, transform_in);
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} else {
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memcpy(transform_out, transform_in, sizeof(transform_in));
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}
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struct wlr_render_color res = {
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.r = transform_out[0] * a,
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.g = transform_out[1] * a,
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.b = transform_out[2] * a,
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.a = a,
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};
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return res;
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}
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static void scene_entry_render(struct render_list_entry *entry, const struct render_data *data) {
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struct wlr_scene_node *node = entry->node;
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@ -1508,12 +1532,11 @@ static void scene_entry_render(struct render_list_entry *entry, const struct ren
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wlr_render_pass_add_rect(data->render_pass, &(struct wlr_render_rect_options){
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.box = dst_box,
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.color = {
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.r = scene_rect->color[0],
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.g = scene_rect->color[1],
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.b = scene_rect->color[2],
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.a = scene_rect->color[3],
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},
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.color = scene_color_transform_premultiplied(data->default_color_transform,
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scene_rect->color[0],
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scene_rect->color[1],
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scene_rect->color[2],
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scene_rect->color[3]),
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.clip = &render_region,
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});
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break;
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@ -1524,13 +1547,12 @@ static void scene_entry_render(struct render_list_entry *entry, const struct ren
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// Render the buffer as a rect, this is likely to be more efficient
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wlr_render_pass_add_rect(data->render_pass, &(struct wlr_render_rect_options){
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.box = dst_box,
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.color = {
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.r = (float)scene_buffer->single_pixel_buffer_color[0] / (float)UINT32_MAX,
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.g = (float)scene_buffer->single_pixel_buffer_color[1] / (float)UINT32_MAX,
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.b = (float)scene_buffer->single_pixel_buffer_color[2] / (float)UINT32_MAX,
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.a = (float)scene_buffer->single_pixel_buffer_color[3] /
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(float)UINT32_MAX * scene_buffer->opacity,
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},
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.color = scene_color_transform_premultiplied(data->default_color_transform,
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(float)scene_buffer->single_pixel_buffer_color[0] / (float)UINT32_MAX,
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(float)scene_buffer->single_pixel_buffer_color[1] / (float)UINT32_MAX,
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(float)scene_buffer->single_pixel_buffer_color[2] / (float)UINT32_MAX,
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(float)scene_buffer->single_pixel_buffer_color[3] /
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(float)UINT32_MAX * scene_buffer->opacity),
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.clip = &render_region,
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});
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break;
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@ -1587,7 +1609,8 @@ static void scene_entry_render(struct render_list_entry *entry, const struct ren
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if (entry->highlight_transparent_region) {
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wlr_render_pass_add_rect(data->render_pass, &(struct wlr_render_rect_options){
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.box = dst_box,
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.color = { .r = 0, .g = 0.3, .b = 0, .a = 0.3 },
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.color = scene_color_transform_premultiplied(data->default_color_transform,
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0, 0.3, 0, 0.3),
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.clip = &opaque,
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});
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}
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@ -2523,17 +2546,23 @@ bool wlr_scene_output_build_state(struct wlr_scene_output *scene_output,
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timer->pre_render_duration = timespec_to_nsec(&duration);
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}
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if ((render_gamma_lut
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&& scene_output->gamma_lut_color_transform != scene_output->prev_gamma_lut_color_transform)
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|| scene_output->prev_supplied_color_transform != options->color_transform
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|| (state->committed & WLR_OUTPUT_STATE_IMAGE_DESCRIPTION)) {
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const struct wlr_output_image_description *output_description =
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output_pending_image_description(output, state);
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if (!scene_output_combine_color_transforms(scene_output, options->color_transform,
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output_description, render_gamma_lut)) {
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wlr_buffer_unlock(buffer);
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return false;
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if (output->renderer->features.output_color_transform) {
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if ((render_gamma_lut
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&& scene_output->gamma_lut_color_transform != scene_output->prev_gamma_lut_color_transform)
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|| scene_output->prev_supplied_color_transform != options->color_transform
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|| (state->committed & WLR_OUTPUT_STATE_IMAGE_DESCRIPTION)
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|| scene_output->combined_color_transform == NULL) {
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const struct wlr_output_image_description *output_description =
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output_pending_image_description(output, state);
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if (!scene_output_combine_color_transforms(scene_output, options->color_transform,
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output_description, render_gamma_lut)) {
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wlr_buffer_unlock(buffer);
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return false;
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}
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}
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render_data.default_color_transform = wlr_color_transform_init_eotf_to_linear(
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WLR_COLOR_TRANSFER_FUNCTION_GAMMA22);
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}
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scene_output->in_point++;
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@ -2546,6 +2575,7 @@ bool wlr_scene_output_build_state(struct wlr_scene_output *scene_output,
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});
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if (render_pass == NULL) {
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wlr_buffer_unlock(buffer);
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wlr_color_transform_unref(render_data.default_color_transform);
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return false;
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}
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@ -2630,7 +2660,8 @@ bool wlr_scene_output_build_state(struct wlr_scene_output *scene_output,
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wlr_render_pass_add_rect(render_pass, &(struct wlr_render_rect_options){
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.box = { .width = buffer->width, .height = buffer->height },
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.color = { .r = alpha * 0.5, .g = 0, .b = 0, .a = alpha * 0.5 },
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.color = scene_color_transform_premultiplied(render_data.default_color_transform,
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alpha * 0.5, 0, 0, alpha * 0.5),
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.clip = &damage->region,
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});
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}
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@ -2641,6 +2672,7 @@ bool wlr_scene_output_build_state(struct wlr_scene_output *scene_output,
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if (!wlr_render_pass_submit(render_pass)) {
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wlr_buffer_unlock(buffer);
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wlr_color_transform_unref(render_data.default_color_transform);
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// if we failed to render the buffer, it will have undefined contents
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// Trash the damage ring
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@ -2650,6 +2682,7 @@ bool wlr_scene_output_build_state(struct wlr_scene_output *scene_output,
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wlr_output_state_set_buffer(state, buffer);
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wlr_buffer_unlock(buffer);
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wlr_color_transform_unref(render_data.default_color_transform);
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if (scene_output->in_timeline != NULL) {
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wlr_output_state_set_wait_timeline(state, scene_output->in_timeline,
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