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wlr_texture: Update wlr_texture_update_from_buffer to use wlr_raster
In the future, these implementations can use compatible texture sources to do fast blit instead.
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5 changed files with 23 additions and 23 deletions
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@ -55,8 +55,8 @@ void wlr_renderer_init(struct wlr_renderer *renderer,
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const struct wlr_renderer_impl *impl);
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struct wlr_texture_impl {
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bool (*update_from_buffer)(struct wlr_texture *texture,
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struct wlr_buffer *buffer, pixman_region32_t *damage);
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bool (*update_from_raster)(struct wlr_texture *texture,
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struct wlr_raster *raster, pixman_region32_t *damage);
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void (*destroy)(struct wlr_texture *texture);
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};
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