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wlr_raster: Introduce wlr_raster_from_pixels
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2 changed files with 26 additions and 0 deletions
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@ -75,4 +75,10 @@ void wlr_raster_attach(struct wlr_raster *raster, struct wlr_texture *texture);
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*/
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*/
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void wlr_raster_detach(struct wlr_raster *raster, struct wlr_texture *texture);
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void wlr_raster_detach(struct wlr_raster *raster, struct wlr_texture *texture);
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/**
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* Create a new raster from raw pixel data. `stride` is in bytes.
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*/
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struct wlr_raster *wlr_raster_from_pixels(uint32_t fmt, uint32_t stride,
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uint32_t width, uint32_t height, const void *data);
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#endif
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#endif
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@ -2,6 +2,7 @@
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#include <wlr/types/wlr_raster.h>
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#include <wlr/types/wlr_raster.h>
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#include <wlr/types/wlr_buffer.h>
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#include <wlr/types/wlr_buffer.h>
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#include <wlr/render/wlr_texture.h>
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#include <wlr/render/wlr_texture.h>
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#include "types/wlr_buffer.h"
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#include "util/signal.h"
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#include "util/signal.h"
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struct wlr_raster *wlr_raster_create(struct wlr_buffer *buffer) {
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struct wlr_raster *wlr_raster_create(struct wlr_buffer *buffer) {
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@ -81,3 +82,22 @@ void wlr_raster_detach(struct wlr_raster *raster, struct wlr_texture *texture) {
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texture->raster = NULL;
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texture->raster = NULL;
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wl_list_remove(&texture->link);
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wl_list_remove(&texture->link);
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}
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}
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struct wlr_raster *wlr_raster_from_pixels(uint32_t fmt, uint32_t stride,
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uint32_t width, uint32_t height, const void *data) {
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assert(data);
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struct wlr_readonly_data_buffer *buffer =
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readonly_data_buffer_create(fmt, stride, width, height, data);
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if (buffer == NULL) {
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return NULL;
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}
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struct wlr_raster *raster = wlr_raster_create(&buffer->base);
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// By this point, the renderer should have locked the buffer if it still
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// needs to access it in the future.
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readonly_data_buffer_drop(buffer);
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return raster;
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}
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