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	Use correct include path for glapi.h
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					 3 changed files with 3 additions and 3 deletions
				
			
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					@ -14,7 +14,7 @@
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#include <wlr/render/gles2.h>
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					#include <wlr/render/gles2.h>
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#include <wlr/render.h>
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					#include <wlr/render.h>
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#include "backend/drm/drm.h"
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					#include "backend/drm/drm.h"
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#include "render/glapi.h"
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					#include "glapi.h"
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bool wlr_drm_renderer_init(struct wlr_drm_backend *drm,
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					bool wlr_drm_renderer_init(struct wlr_drm_backend *drm,
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		struct wlr_drm_renderer *renderer) {
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							struct wlr_drm_renderer *renderer) {
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					@ -4,7 +4,7 @@
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#include <stdlib.h>
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					#include <stdlib.h>
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#include <wlr/util/log.h>
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					#include <wlr/util/log.h>
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#include <wlr/render/egl.h>
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					#include <wlr/render/egl.h>
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#include "render/glapi.h"
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					#include "glapi.h"
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// Extension documentation
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					// Extension documentation
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// https://www.khronos.org/registry/EGL/extensions/KHR/EGL_KHR_image_base.txt.
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					// https://www.khronos.org/registry/EGL/extensions/KHR/EGL_KHR_image_base.txt.
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					@ -12,7 +12,7 @@
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#include <wlr/render/matrix.h>
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					#include <wlr/render/matrix.h>
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#include <wlr/util/log.h>
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					#include <wlr/util/log.h>
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#include "render/gles2.h"
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					#include "render/gles2.h"
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#include "render/glapi.h"
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					#include "glapi.h"
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struct shaders shaders;
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					struct shaders shaders;
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