Add dynamic output resizing for Wayland backend

This allows outputs to:
- Not support modesetting
- Resize themselves
This commit is contained in:
Drew DeVault 2017-06-20 17:51:45 -04:00
parent c9d5a0b2fb
commit b9d36c8149
10 changed files with 75 additions and 90 deletions

View file

@ -65,6 +65,10 @@ static void set_matrix(float mat[static 16], int32_t width, int32_t height,
mat[15] = 1.0f;
}
void wlr_output_update_matrix(struct wlr_output *output) {
set_matrix(output->transform_matrix, output->width, output->height, output->transform);
}
struct wlr_output *wlr_output_create(struct wlr_output_impl *impl,
struct wlr_output_state *state) {
struct wlr_output *output = calloc(1, sizeof(struct wlr_output));
@ -73,6 +77,7 @@ struct wlr_output *wlr_output_create(struct wlr_output_impl *impl,
output->modes = list_create();
output->transform = WL_OUTPUT_TRANSFORM_NORMAL;
wl_signal_init(&output->events.frame);
wl_signal_init(&output->events.resolution);
return output;
}
@ -81,22 +86,31 @@ void wlr_output_enable(struct wlr_output *output, bool enable) {
}
bool wlr_output_set_mode(struct wlr_output *output, struct wlr_output_mode *mode) {
set_matrix(output->transform_matrix, mode->width, mode->height, output->transform);
if (!output->impl || !output->impl->set_mode) {
return false;
}
wlr_output_update_matrix(output);
return output->impl->set_mode(output->state, mode);
}
void wlr_output_transform(struct wlr_output *output,
enum wl_output_transform transform) {
set_matrix(output->transform_matrix, output->width, output->height, transform);
wlr_output_update_matrix(output);
output->impl->transform(output->state, transform);
}
bool wlr_output_set_cursor(struct wlr_output *output,
const uint8_t *buf, int32_t stride, uint32_t width, uint32_t height) {
if (!output->impl || !output->impl->set_cursor) {
return false;
}
return output->impl->set_cursor(output->state, buf, stride, width, height);
}
bool wlr_output_move_cursor(struct wlr_output *output, int x, int y) {
if (!output->impl || !output->impl->move_cursor) {
return false;
}
return output->impl->move_cursor(output->state, x, y);
}