mirror of
				https://gitlab.freedesktop.org/wlroots/wlroots.git
				synced 2025-11-03 09:01:40 -05:00 
			
		
		
		
	render/vulkan: update shm texture data in one batch
This commit is contained in:
		
							parent
							
								
									4ff46e6cf9
								
							
						
					
					
						commit
						b97ef59393
					
				
					 1 changed files with 84 additions and 70 deletions
				
			
		| 
						 | 
				
			
			@ -36,34 +36,47 @@ static VkImageAspectFlagBits mem_plane_aspect(unsigned i) {
 | 
			
		|||
// Will transition the texture to shaderReadOnlyOptimal layout for reading
 | 
			
		||||
// from fragment shader later on
 | 
			
		||||
static bool write_pixels(struct wlr_vk_texture *texture,
 | 
			
		||||
		uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x,
 | 
			
		||||
		uint32_t src_y, uint32_t dst_x, uint32_t dst_y, const void *vdata,
 | 
			
		||||
		uint32_t stride, const pixman_region32_t *region, const void *vdata,
 | 
			
		||||
		VkImageLayout old_layout, VkPipelineStageFlags src_stage,
 | 
			
		||||
		VkAccessFlags src_access) {
 | 
			
		||||
	VkResult res;
 | 
			
		||||
	struct wlr_vk_renderer *renderer = texture->renderer;
 | 
			
		||||
	VkDevice dev = texture->renderer->dev->dev;
 | 
			
		||||
 | 
			
		||||
	// make sure assumptions are met
 | 
			
		||||
	assert(src_x + width <= texture->wlr_texture.width);
 | 
			
		||||
	assert(src_y + height <= texture->wlr_texture.height);
 | 
			
		||||
	assert(dst_x + width <= texture->wlr_texture.width);
 | 
			
		||||
	assert(dst_y + height <= texture->wlr_texture.height);
 | 
			
		||||
 | 
			
		||||
	const struct wlr_pixel_format_info *format_info = drm_get_pixel_format_info(
 | 
			
		||||
			texture->format->drm_format);
 | 
			
		||||
	assert(format_info);
 | 
			
		||||
 | 
			
		||||
	// deferred upload by transfer; using staging buffer
 | 
			
		||||
	// calculate maximum side needed
 | 
			
		||||
	uint32_t bsize = 0;
 | 
			
		||||
	unsigned bytespb = format_info->bpp / 8;
 | 
			
		||||
	bsize += height * bytespb * width;
 | 
			
		||||
 | 
			
		||||
	// deferred upload by transfer; using staging buffer
 | 
			
		||||
	// calculate maximum side needed
 | 
			
		||||
	int rects_len = 0;
 | 
			
		||||
	const pixman_box32_t *rects = pixman_region32_rectangles(region, &rects_len);
 | 
			
		||||
	for (int i = 0; i < rects_len; i++) {
 | 
			
		||||
		pixman_box32_t rect = rects[i];
 | 
			
		||||
		uint32_t width = rect.x2 - rect.x1;
 | 
			
		||||
		uint32_t height = rect.y2 - rect.y1;
 | 
			
		||||
 | 
			
		||||
		// make sure assumptions are met
 | 
			
		||||
		assert((uint32_t)rect.x2 <= texture->wlr_texture.width);
 | 
			
		||||
		assert((uint32_t)rect.y2 <= texture->wlr_texture.height);
 | 
			
		||||
 | 
			
		||||
		bsize += height * bytespb * width;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	VkBufferImageCopy *copies = calloc((size_t)rects_len, sizeof(*copies));
 | 
			
		||||
	if (!copies) {
 | 
			
		||||
		wlr_log(WLR_ERROR, "Failed to allocate image copy parameters");
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// get staging buffer
 | 
			
		||||
	struct wlr_vk_buffer_span span = vulkan_get_stage_span(renderer, bsize);
 | 
			
		||||
	if (!span.buffer || span.alloc.size != bsize) {
 | 
			
		||||
		wlr_log(WLR_ERROR, "Failed to retrieve staging buffer");
 | 
			
		||||
		free(copies);
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -72,10 +85,62 @@ static bool write_pixels(struct wlr_vk_texture *texture,
 | 
			
		|||
		bsize, 0, &vmap);
 | 
			
		||||
	if (res != VK_SUCCESS) {
 | 
			
		||||
		wlr_vk_error("vkMapMemory", res);
 | 
			
		||||
		free(copies);
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
	char *map = (char *)vmap;
 | 
			
		||||
 | 
			
		||||
	// upload data
 | 
			
		||||
 | 
			
		||||
	uint32_t buf_off = span.alloc.start + (map - (char *)vmap);
 | 
			
		||||
	for (int i = 0; i < rects_len; i++) {
 | 
			
		||||
		pixman_box32_t rect = rects[i];
 | 
			
		||||
		uint32_t width = rect.x2 - rect.x1;
 | 
			
		||||
		uint32_t height = rect.y2 - rect.y1;
 | 
			
		||||
		uint32_t src_x = rect.x1;
 | 
			
		||||
		uint32_t src_y = rect.y1;
 | 
			
		||||
 | 
			
		||||
		uint32_t packed_stride = bytespb * width;
 | 
			
		||||
 | 
			
		||||
		// write data into staging buffer span
 | 
			
		||||
		const char *pdata = vdata; // data iterator
 | 
			
		||||
		pdata += stride * src_y;
 | 
			
		||||
		pdata += bytespb * src_x;
 | 
			
		||||
		if (src_x == 0 && width == texture->wlr_texture.width &&
 | 
			
		||||
				stride == packed_stride) {
 | 
			
		||||
			memcpy(map, pdata, packed_stride * height);
 | 
			
		||||
			map += packed_stride * height;
 | 
			
		||||
		} else {
 | 
			
		||||
			for (unsigned i = 0u; i < height; ++i) {
 | 
			
		||||
				memcpy(map, pdata, packed_stride);
 | 
			
		||||
				pdata += stride;
 | 
			
		||||
				map += packed_stride;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		copies[i] = (VkBufferImageCopy) {
 | 
			
		||||
			.imageExtent.width = width,
 | 
			
		||||
			.imageExtent.height = height,
 | 
			
		||||
			.imageExtent.depth = 1,
 | 
			
		||||
			.imageOffset.x = src_x,
 | 
			
		||||
			.imageOffset.y = src_y,
 | 
			
		||||
			.imageOffset.z = 0,
 | 
			
		||||
			.bufferOffset = buf_off,
 | 
			
		||||
			.bufferRowLength = width,
 | 
			
		||||
			.bufferImageHeight = height,
 | 
			
		||||
			.imageSubresource.mipLevel = 0,
 | 
			
		||||
			.imageSubresource.baseArrayLayer = 0,
 | 
			
		||||
			.imageSubresource.layerCount = 1,
 | 
			
		||||
			.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
			
		||||
		};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
		buf_off += height * packed_stride;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	assert((uint32_t)(map - (char *)vmap) == bsize);
 | 
			
		||||
	vkUnmapMemory(dev, span.buffer->memory);
 | 
			
		||||
 | 
			
		||||
	// record staging cb
 | 
			
		||||
	// will be executed before next frame
 | 
			
		||||
	VkCommandBuffer cb = vulkan_record_stage_cb(renderer);
 | 
			
		||||
| 
						 | 
				
			
			@ -84,48 +149,8 @@ static bool write_pixels(struct wlr_vk_texture *texture,
 | 
			
		|||
		VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
 | 
			
		||||
		VK_ACCESS_TRANSFER_WRITE_BIT);
 | 
			
		||||
 | 
			
		||||
	// upload data
 | 
			
		||||
	const char *pdata = vdata; // data iterator
 | 
			
		||||
 | 
			
		||||
	uint32_t packed_stride = bytespb * width;
 | 
			
		||||
	uint32_t buf_off = span.alloc.start + (map - (char *)vmap);
 | 
			
		||||
 | 
			
		||||
	// write data into staging buffer span
 | 
			
		||||
	pdata += stride * src_y;
 | 
			
		||||
	pdata += bytespb * src_x;
 | 
			
		||||
	if (src_x == 0 && width == texture->wlr_texture.width &&
 | 
			
		||||
			stride == packed_stride) {
 | 
			
		||||
		memcpy(map, pdata, packed_stride * height);
 | 
			
		||||
		map += packed_stride * height;
 | 
			
		||||
	} else {
 | 
			
		||||
		for (unsigned i = 0u; i < height; ++i) {
 | 
			
		||||
			memcpy(map, pdata, packed_stride);
 | 
			
		||||
			pdata += stride;
 | 
			
		||||
			map += packed_stride;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	assert((uint32_t)(map - (char *)vmap) == bsize);
 | 
			
		||||
	vkUnmapMemory(dev, span.buffer->memory);
 | 
			
		||||
 | 
			
		||||
	VkBufferImageCopy copy = {
 | 
			
		||||
		.imageExtent.width = width,
 | 
			
		||||
		.imageExtent.height = height,
 | 
			
		||||
		.imageExtent.depth = 1,
 | 
			
		||||
		.imageOffset.x = dst_x,
 | 
			
		||||
		.imageOffset.y = dst_y,
 | 
			
		||||
		.imageOffset.z = 0,
 | 
			
		||||
		.bufferOffset = buf_off,
 | 
			
		||||
		.bufferRowLength = width,
 | 
			
		||||
		.bufferImageHeight = height,
 | 
			
		||||
		.imageSubresource.mipLevel = 0,
 | 
			
		||||
		.imageSubresource.baseArrayLayer = 0,
 | 
			
		||||
		.imageSubresource.layerCount = 1,
 | 
			
		||||
		.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	vkCmdCopyBufferToImage(cb, span.buffer->buffer, texture->image,
 | 
			
		||||
		VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ©);
 | 
			
		||||
		VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, (uint32_t)rects_len, copies);
 | 
			
		||||
	vulkan_change_layout(cb, texture->image,
 | 
			
		||||
		VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
 | 
			
		||||
		VK_ACCESS_TRANSFER_WRITE_BIT,
 | 
			
		||||
| 
						 | 
				
			
			@ -133,6 +158,8 @@ static bool write_pixels(struct wlr_vk_texture *texture,
 | 
			
		|||
		VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_ACCESS_SHADER_READ_BIT);
 | 
			
		||||
	texture->last_used = renderer->frame;
 | 
			
		||||
 | 
			
		||||
	free(copies);
 | 
			
		||||
 | 
			
		||||
	return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -155,22 +182,8 @@ static bool vulkan_texture_update_from_buffer(struct wlr_texture *wlr_texture,
 | 
			
		|||
		goto out;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	int rects_len = 0;
 | 
			
		||||
	const pixman_box32_t *rects = pixman_region32_rectangles(damage, &rects_len);
 | 
			
		||||
 | 
			
		||||
	for (int i = 0; i < rects_len; i++) {
 | 
			
		||||
		pixman_box32_t rect = rects[i];
 | 
			
		||||
		uint32_t width = rect.x2 - rect.x1;
 | 
			
		||||
		uint32_t height = rect.y2 - rect.y1;
 | 
			
		||||
 | 
			
		||||
		// TODO: only map memory once
 | 
			
		||||
		ok = write_pixels(texture, stride, width, height, rect.x1, rect.y1,
 | 
			
		||||
			rect.x1, rect.y1, data, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
 | 
			
		||||
			VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_ACCESS_SHADER_READ_BIT);
 | 
			
		||||
		if (!ok) {
 | 
			
		||||
			goto out;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	ok = write_pixels(texture, stride, damage, data, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
 | 
			
		||||
		VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_ACCESS_SHADER_READ_BIT);
 | 
			
		||||
 | 
			
		||||
out:
 | 
			
		||||
	wlr_buffer_end_data_ptr_access(buffer);
 | 
			
		||||
| 
						 | 
				
			
			@ -376,8 +389,9 @@ static struct wlr_texture *vulkan_texture_from_pixels(
 | 
			
		|||
	vkUpdateDescriptorSets(dev, 1, &ds_write, 0, NULL);
 | 
			
		||||
 | 
			
		||||
	// write data
 | 
			
		||||
	if (!write_pixels(texture, stride,
 | 
			
		||||
			width, height, 0, 0, 0, 0, data, VK_IMAGE_LAYOUT_UNDEFINED,
 | 
			
		||||
	pixman_region32_t region;
 | 
			
		||||
	pixman_region32_init_rect(®ion, 0, 0, width, height);
 | 
			
		||||
	if (!write_pixels(texture, stride, ®ion, data, VK_IMAGE_LAYOUT_UNDEFINED,
 | 
			
		||||
			VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0)) {
 | 
			
		||||
		goto error;
 | 
			
		||||
	}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue