mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2026-06-13 14:32:57 -04:00
Merge branch 'wl-multi-output-touch' into 'master'
backend/wayland: implement multi-output touch Closes #4102 See merge request wlroots/wlroots!5399
This commit is contained in:
commit
b812fd5669
4 changed files with 181 additions and 55 deletions
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@ -457,10 +457,6 @@ static bool backend_start(struct wlr_backend *backend) {
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init_seat_keyboard(seat);
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}
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if (seat->wl_touch) {
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init_seat_touch(seat);
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}
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if (wl->tablet_manager) {
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init_seat_tablet(seat);
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}
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@ -1151,6 +1151,9 @@ static void output_start(struct wlr_wl_output *output) {
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if (seat->wl_pointer) {
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create_pointer(seat, output);
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}
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if (seat->wl_touch) {
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create_touch(seat, output);
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}
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}
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}
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@ -110,42 +110,73 @@ void init_seat_keyboard(struct wlr_wl_seat *seat) {
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&seat->wlr_keyboard.base);
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}
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static void touch_coordinates_to_absolute(struct wlr_wl_seat *seat,
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wl_fixed_t x, wl_fixed_t y, double *sx, double *sy) {
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/**
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* TODO: multi-output touch support
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* Although the wayland backend supports multi-output pointers, the support
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* for multi-output touch has been left on the side for simplicity reasons.
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* If this is a feature you want/need, please open an issue on the wlroots
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* tracker here https://gitlab.freedesktop.org/wlroots/wlroots/-/issues
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*/
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struct wlr_wl_output *output, *tmp;
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wl_list_for_each_safe(output, tmp, &seat->backend->outputs, link) {
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*sx = wl_fixed_to_double(x) / output->wlr_output.width;
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*sy = wl_fixed_to_double(y) / output->wlr_output.height;
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return; // Choose the first output in the list
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static struct wlr_wl_touch *touch_for_output(struct wlr_wl_seat *seat,
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struct wlr_wl_output *output) {
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struct wlr_wl_touch *touch;
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wl_list_for_each(touch, &seat->touches, link) {
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if (touch->output == output) {
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return touch;
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}
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}
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return NULL;
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}
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*sx = *sy = 0;
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static struct wlr_wl_touch *touch_for_id(struct wlr_wl_seat *seat,
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int32_t id) {
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struct wlr_wl_touch_points *points = &seat->touch_points;
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for (size_t i = 0; i < points->len; i++) {
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if (points->ids[i] == id) {
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return points->touches[i];
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}
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}
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return NULL;
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}
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static void touch_coordinates_to_absolute(struct wlr_wl_touch *touch,
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wl_fixed_t x, wl_fixed_t y, double *sx, double *sy) {
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struct wlr_output *output = &touch->output->wlr_output;
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if (output->width <= 0 || output->height <= 0) {
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*sx = *sy = 0;
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return;
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}
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*sx = wl_fixed_to_double(x) / output->width;
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*sy = wl_fixed_to_double(y) / output->height;
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}
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static void touch_handle_down(void *data, struct wl_touch *wl_touch,
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uint32_t serial, uint32_t time, struct wl_surface *surface,
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int32_t id, wl_fixed_t x, wl_fixed_t y) {
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struct wlr_wl_seat *seat = data;
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struct wlr_touch *touch = &seat->wlr_touch;
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if (surface == NULL) {
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return;
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}
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struct wlr_wl_output *output =
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get_wl_output_from_surface(seat->backend, surface);
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if (output == NULL) {
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return;
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}
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struct wlr_wl_touch *touch = touch_for_output(seat, output);
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if (touch == NULL) {
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return;
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}
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struct wlr_wl_touch_points *points = &seat->touch_points;
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assert(points->len != sizeof(points->ids) / sizeof(points->ids[0]));
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points->touches[points->len] = touch;
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points->ids[points->len++] = id;
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touch->needs_frame = true;
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struct wlr_touch_down_event event = {
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.touch = touch,
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.touch = &touch->wlr_touch,
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.time_msec = time,
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.touch_id = id,
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};
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touch_coordinates_to_absolute(seat, x, y, &event.x, &event.y);
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wl_signal_emit_mutable(&touch->events.down, &event);
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touch_coordinates_to_absolute(touch, x, y, &event.x, &event.y);
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wl_signal_emit_mutable(&touch->wlr_touch.events.down, &event);
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}
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static bool remove_touch_point(struct wlr_wl_touch_points *points, int32_t id) {
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@ -154,6 +185,8 @@ static bool remove_touch_point(struct wlr_wl_touch_points *points, int32_t id) {
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if (points->ids[i] == id) {
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size_t remaining = points->len - i - 1;
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memmove(&points->ids[i], &points->ids[i + 1], remaining * sizeof(id));
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memmove(&points->touches[i], &points->touches[i + 1],
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remaining * sizeof(points->touches[0]));
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points->len--;
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return true;
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}
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@ -164,52 +197,70 @@ static bool remove_touch_point(struct wlr_wl_touch_points *points, int32_t id) {
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static void touch_handle_up(void *data, struct wl_touch *wl_touch,
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uint32_t serial, uint32_t time, int32_t id) {
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struct wlr_wl_seat *seat = data;
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struct wlr_touch *touch = &seat->wlr_touch;
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struct wlr_wl_touch *touch = touch_for_id(seat, id);
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remove_touch_point(&seat->touch_points, id);
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if (touch == NULL) {
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return;
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}
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touch->needs_frame = true;
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struct wlr_touch_up_event event = {
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.touch = touch,
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.touch = &touch->wlr_touch,
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.time_msec = time,
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.touch_id = id,
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};
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wl_signal_emit_mutable(&touch->events.up, &event);
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wl_signal_emit_mutable(&touch->wlr_touch.events.up, &event);
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}
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static void touch_handle_motion(void *data, struct wl_touch *wl_touch,
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uint32_t time, int32_t id, wl_fixed_t x, wl_fixed_t y) {
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struct wlr_wl_seat *seat = data;
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struct wlr_touch *touch = &seat->wlr_touch;
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struct wlr_wl_touch *touch = touch_for_id(seat, id);
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if (touch == NULL) {
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return;
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}
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touch->needs_frame = true;
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struct wlr_touch_motion_event event = {
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.touch = touch,
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.touch = &touch->wlr_touch,
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.time_msec = time,
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.touch_id = id,
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};
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touch_coordinates_to_absolute(seat, x, y, &event.x, &event.y);
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wl_signal_emit_mutable(&touch->events.motion, &event);
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touch_coordinates_to_absolute(touch, x, y, &event.x, &event.y);
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wl_signal_emit_mutable(&touch->wlr_touch.events.motion, &event);
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}
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static void touch_handle_frame(void *data, struct wl_touch *wl_touch) {
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struct wlr_wl_seat *seat = data;
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wl_signal_emit_mutable(&seat->wlr_touch.events.frame, NULL);
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struct wlr_wl_touch *touch;
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wl_list_for_each(touch, &seat->touches, link) {
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if (touch->needs_frame) {
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touch->needs_frame = false;
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wl_signal_emit_mutable(&touch->wlr_touch.events.frame, NULL);
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}
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}
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}
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static void touch_handle_cancel(void *data, struct wl_touch *wl_touch) {
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struct wlr_wl_seat *seat = data;
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struct wlr_touch *touch = &seat->wlr_touch;
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// wayland's cancel event applies to all active touch points
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for (size_t i = 0; i < seat->touch_points.len; i++) {
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struct wlr_wl_touch_points *points = &seat->touch_points;
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for (size_t i = 0; i < points->len; i++) {
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struct wlr_wl_touch *touch = points->touches[i];
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struct wlr_touch_cancel_event event = {
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.touch = touch,
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.touch = &touch->wlr_touch,
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.time_msec = 0,
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.touch_id = seat->touch_points.ids[i],
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.touch_id = points->ids[i],
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};
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wl_signal_emit_mutable(&touch->events.cancel, &event);
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wl_signal_emit_mutable(&touch->wlr_touch.events.cancel, &event);
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}
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seat->touch_points.len = 0;
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points->len = 0;
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}
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static void touch_handle_shape(void *data, struct wl_touch *wl_touch,
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@ -236,24 +287,91 @@ static const struct wlr_touch_impl touch_impl = {
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.name = "wl-touch",
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};
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void init_seat_touch(struct wlr_wl_seat *seat) {
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static void destroy_touch(struct wlr_wl_touch *touch) {
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struct wlr_wl_seat *seat = touch->seat;
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// Forget any active touch points held by this device
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struct wlr_wl_touch_points *points = &seat->touch_points;
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for (size_t i = points->len; i-- > 0;) {
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if (points->touches[i] == touch) {
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remove_touch_point(points, points->ids[i]);
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}
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}
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wlr_touch_finish(&touch->wlr_touch);
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wl_list_remove(&touch->output_destroy.link);
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wl_list_remove(&touch->link);
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free(touch);
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}
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static void touch_output_destroy(struct wl_listener *listener, void *data) {
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struct wlr_wl_touch *touch =
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wl_container_of(listener, touch, output_destroy);
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destroy_touch(touch);
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}
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void create_touch(struct wlr_wl_seat *seat, struct wlr_wl_output *output) {
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assert(seat->wl_touch);
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if (touch_for_output(seat, output)) {
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wlr_log(WLR_DEBUG,
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"touch for output '%s' from seat '%s' already exists",
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output->wlr_output.name, seat->name);
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return;
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}
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wlr_log(WLR_DEBUG, "creating touch for output '%s' from seat '%s'",
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output->wlr_output.name, seat->name);
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struct wlr_wl_touch *touch = calloc(1, sizeof(*touch));
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if (touch == NULL) {
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wlr_log(WLR_ERROR, "failed to allocate wlr_wl_touch");
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return;
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}
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char name[128] = {0};
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snprintf(name, sizeof(name), "wayland-touch-%s", seat->name);
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wlr_touch_init(&touch->wlr_touch, &touch_impl, name);
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wlr_touch_init(&seat->wlr_touch, &touch_impl, name);
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touch->wlr_touch.output_name = strdup(output->wlr_output.name);
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touch->seat = seat;
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touch->output = output;
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wl_signal_add(&output->wlr_output.events.destroy, &touch->output_destroy);
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touch->output_destroy.notify = touch_output_destroy;
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wl_signal_emit_mutable(&seat->backend->backend.events.new_input,
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&touch->wlr_touch.base);
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wl_list_insert(&seat->touches, &touch->link);
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}
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void init_seat_touch(struct wlr_wl_seat *seat) {
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assert(seat->wl_touch);
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wl_list_init(&seat->touches);
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struct wlr_wl_output *output;
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wl_list_for_each(output, &seat->backend->outputs, link) {
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/* Multi-output touch not supported */
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seat->wlr_touch.output_name = strdup(output->wlr_output.name);
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break;
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create_touch(seat, output);
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}
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wl_touch_add_listener(seat->wl_touch, &touch_listener, seat);
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wl_signal_emit_mutable(&seat->backend->backend.events.new_input,
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&seat->wlr_touch.base);
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}
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void finish_seat_touch(struct wlr_wl_seat *seat) {
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assert(seat->wl_touch);
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wl_touch_release(seat->wl_touch);
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struct wlr_wl_touch *touch, *tmp;
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wl_list_for_each_safe(touch, tmp, &seat->touches, link) {
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destroy_touch(touch);
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}
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seat->touch_points.len = 0;
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seat->wl_touch = NULL;
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}
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static const struct wl_seat_listener seat_listener;
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@ -275,8 +393,7 @@ bool create_wl_seat(struct wl_seat *wl_seat, struct wlr_wl_backend *wl,
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void destroy_wl_seat(struct wlr_wl_seat *seat) {
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if (seat->wl_touch) {
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wl_touch_release(seat->wl_touch);
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wlr_touch_finish(&seat->wlr_touch);
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finish_seat_touch(seat);
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}
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if (seat->wl_pointer) {
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finish_seat_pointer(seat);
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@ -356,16 +473,11 @@ static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
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wlr_log(WLR_DEBUG, "seat '%s' offering touch", seat->name);
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seat->wl_touch = wl_seat_get_touch(wl_seat);
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if (backend->started) {
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init_seat_touch(seat);
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}
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init_seat_touch(seat);
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}
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if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && seat->wl_touch != NULL) {
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wlr_log(WLR_DEBUG, "seat '%s' dropping touch", seat->name);
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wl_touch_release(seat->wl_touch);
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wlr_touch_finish(&seat->wlr_touch);
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seat->wl_touch = NULL;
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finish_seat_touch(seat);
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}
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}
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@ -149,8 +149,21 @@ struct wlr_wl_pointer {
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struct wl_list link;
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};
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struct wlr_wl_touch {
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struct wlr_touch wlr_touch;
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struct wlr_wl_seat *seat;
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struct wlr_wl_output *output;
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bool needs_frame;
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struct wl_listener output_destroy;
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struct wl_list link;
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};
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struct wlr_wl_touch_points {
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int32_t ids[64];
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struct wlr_wl_touch *touches[64];
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size_t len;
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};
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@ -174,7 +187,7 @@ struct wlr_wl_seat {
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struct zwp_relative_pointer_v1 *relative_pointer;
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struct wl_touch *wl_touch;
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struct wlr_touch wlr_touch;
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struct wl_list touches;
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struct wlr_wl_touch_points touch_points;
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struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2;
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@ -200,6 +213,8 @@ void finish_seat_pointer(struct wlr_wl_seat *seat);
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void create_pointer(struct wlr_wl_seat *seat, struct wlr_wl_output *output);
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void init_seat_touch(struct wlr_wl_seat *seat);
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void finish_seat_touch(struct wlr_wl_seat *seat);
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void create_touch(struct wlr_wl_seat *seat, struct wlr_wl_output *output);
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void init_seat_tablet(struct wlr_wl_seat *seat);
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void finish_seat_tablet(struct wlr_wl_seat *seat);
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