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util/matrix: Simplify wlr_matrix_project_box
Remove the transform and projection arguments.
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3a4bc44688
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3 changed files with 11 additions and 19 deletions
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@ -119,8 +119,7 @@ void matrix_projection(float mat[static 9], int width, int height,
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mat[8] = 1.0f;
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}
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void wlr_matrix_project_box(float mat[static 9], const struct wlr_box *box,
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enum wl_output_transform transform, const float projection[static 9]) {
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void wlr_matrix_project_box(float mat[static 9], const struct wlr_box *box) {
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int x = box->x;
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int y = box->y;
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int width = box->width;
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@ -130,10 +129,4 @@ void wlr_matrix_project_box(float mat[static 9], const struct wlr_box *box,
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wlr_matrix_translate(mat, x, y);
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wlr_matrix_scale(mat, width, height);
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if (transform != WL_OUTPUT_TRANSFORM_NORMAL) {
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wlr_matrix_transform(mat, transform);
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}
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wlr_matrix_multiply(mat, projection, mat);
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}
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