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	refactor wlr_output_layout_closest_point
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					 3 changed files with 24 additions and 42 deletions
				
			
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					@ -53,11 +53,10 @@ bool wlr_output_layout_intersects(struct wlr_output_layout *layout,
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		struct wlr_output *reference, int x1, int y1, int x2, int y2);
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							struct wlr_output *reference, int x1, int y1, int x2, int y2);
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/**
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					/**
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 * Get the closest boundary point of this layout from the given point from the
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					 * Get the closest point on this layout from the given point from the reference
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 * reference output. If reference is NULL, gets the closest boundary point from
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					 * output. If reference is NULL, gets the closest point from the entire layout.
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 * the entire layout.
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 */
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					 */
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void wlr_output_layout_closest_boundary(struct wlr_output_layout *layout,
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					void wlr_output_layout_closest_point(struct wlr_output_layout *layout,
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		struct wlr_output *reference, double x, double y, double *dest_x,
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							struct wlr_output *reference, double x, double y, double *dest_x,
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		double *dest_y);
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							double *dest_y);
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					@ -230,11 +230,11 @@ void wlr_cursor_move(struct wlr_cursor *cur, struct wlr_input_device *dev,
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		}
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							}
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	} else {
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						} else {
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		if (!wlr_output_layout_contains_point(cur->state->layout, NULL, x, y)) {
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							if (!wlr_output_layout_contains_point(cur->state->layout, NULL, x, y)) {
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			double boundary_x, boundary_y;
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								double layout_x, layout_y;
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			wlr_output_layout_closest_boundary(cur->state->layout, NULL, x, y,
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								wlr_output_layout_closest_point(cur->state->layout, NULL, x, y,
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				&boundary_x, &boundary_y);
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									&layout_x, &layout_y);
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			x = boundary_x;
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								x = layout_x;
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			y = boundary_y;
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								y = layout_y;
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		}
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							}
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	}
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						}
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					@ -3,6 +3,7 @@
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#include <wlr/types/wlr_output_layout.h>
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					#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_box.h>
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					#include <wlr/types/wlr_box.h>
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#include <limits.h>
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					#include <limits.h>
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					#include <float.h>
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#include <stdlib.h>
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					#include <stdlib.h>
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#include <assert.h>
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					#include <assert.h>
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					@ -157,47 +158,33 @@ void wlr_output_layout_output_coords(struct wlr_output_layout *layout,
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	}
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						}
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}
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					}
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static double get_distance(double x1, double y1, double x2, double y2) {
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					static struct wlr_box *wlr_output_layout_output_get_box(
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	double distance;
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							struct wlr_output_layout_output *l_output) {
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	distance = sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2));
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							l_output->state->_box->x = l_output->x;
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	return distance;
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							l_output->state->_box->y = l_output->y;
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							wlr_output_effective_resolution(l_output->output,
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								&l_output->state->_box->width, &l_output->state->_box->height);
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							return l_output->state->_box;
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}
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					}
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void wlr_output_layout_closest_boundary(struct wlr_output_layout *layout,
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					void wlr_output_layout_closest_point(struct wlr_output_layout *layout,
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		struct wlr_output *reference, double x, double y, double *dest_x,
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							struct wlr_output *reference, double x, double y, double *dest_x,
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		double *dest_y) {
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							double *dest_y) {
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	double min_x = INT_MAX, min_y = INT_MAX, min_distance = INT_MAX;
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						double min_x = DBL_MAX, min_y = DBL_MAX, min_distance = DBL_MAX;
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	struct wlr_output_layout_output *l_output;
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						struct wlr_output_layout_output *l_output;
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	wl_list_for_each(l_output, &layout->outputs, link) {
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						wl_list_for_each(l_output, &layout->outputs, link) {
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		if (reference != NULL && reference != l_output->output) {
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							if (reference != NULL && reference != l_output->output) {
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			continue;
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								continue;
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		}
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							}
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		int width, height;
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		double output_x, output_y, output_distance;
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							double output_x, output_y, output_distance;
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		wlr_output_effective_resolution(l_output->output, &width, &height);
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							struct wlr_box *box = wlr_output_layout_output_get_box(l_output);
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							wlr_box_closest_point(box, x, y, &output_x, &output_y);
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		// find the closest x point
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							// calculate squared distance suitable for comparison
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		// TODO use wlr_box_closest_boundary
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							output_distance =
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		if (x < l_output->x) {
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								(x - output_x) * (x - output_x) + (y - output_y) * (y - output_y);
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			output_x = l_output->x;
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		} else if (x > l_output->x + width) {
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			output_x = l_output->x + width;
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		} else {
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			output_x = x;
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		}
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		// find closest y point
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		if (y < l_output->y) {
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			output_y = l_output->y;
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		} else if (y > l_output->y + height) {
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			output_y = l_output->y + height;
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		} else {
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			output_y = y;
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		}
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		// calculate distance
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		output_distance = get_distance(output_x, output_y, x, y);
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		if (output_distance < min_distance) {
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							if (output_distance < min_distance) {
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			min_x = output_x;
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								min_x = output_x;
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			min_y = output_y;
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								min_y = output_y;
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					@ -215,11 +202,7 @@ struct wlr_box *wlr_output_layout_get_box(
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	if (reference) {
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						if (reference) {
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		// output extents
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							// output extents
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		l_output= wlr_output_layout_get(layout, reference);
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							l_output= wlr_output_layout_get(layout, reference);
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		l_output->state->_box->x = l_output->x;
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							return wlr_output_layout_output_get_box(l_output);
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		l_output->state->_box->y = l_output->y;
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		wlr_output_effective_resolution(reference,
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			&l_output->state->_box->width, &l_output->state->_box->height);
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		return l_output->state->_box;
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	} else {
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						} else {
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		// layout extents
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							// layout extents
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		int min_x = INT_MAX, min_y = INT_MAX;
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							int min_x = INT_MAX, min_y = INT_MAX;
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