render: use DRM formats in wlr_renderer_read_pixels

This commit is contained in:
Simon Ser 2021-02-16 19:34:02 +01:00
parent 00bf6674b3
commit b54ef3372d
6 changed files with 9 additions and 8 deletions

View file

@ -467,14 +467,14 @@ static uint32_t gles2_preferred_read_format(
}
static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
enum wl_shm_format wl_fmt, uint32_t *flags, uint32_t stride,
uint32_t drm_format, uint32_t *flags, uint32_t stride,
uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y,
uint32_t dst_x, uint32_t dst_y, void *data) {
struct wlr_gles2_renderer *renderer =
gles2_get_renderer_in_context(wlr_renderer);
const struct wlr_gles2_pixel_format *fmt =
get_gles2_format_from_drm(convert_wl_shm_format_to_drm(wl_fmt));
get_gles2_format_from_drm(drm_format);
if (fmt == NULL) {
wlr_log(WLR_ERROR, "Cannot read pixels: unsupported pixel format");
return false;