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add 10 bit pixel formats
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1 changed files with 33 additions and 2 deletions
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@ -39,10 +39,41 @@ static const struct wlr_gles2_pixel_format formats[] = {
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.gl_type = GL_UNSIGNED_BYTE,
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.gl_type = GL_UNSIGNED_BYTE,
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.has_alpha = true,
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.has_alpha = true,
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},
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},
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// 10 bit formats
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{
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.wl_format = WL_SHM_FORMAT_ARGB2101010,
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.depth = 32,
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.bpp = 32,
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.gl_format = GL_BGRA_EXT,
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.gl_type = GL_UNSIGNED_BYTE,
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.has_alpha = true,
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},
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{
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.wl_format = WL_SHM_FORMAT_XRGB2101010,
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.depth = 24,
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.bpp = 32,
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.gl_format = GL_BGRA_EXT,
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.gl_type = GL_UNSIGNED_BYTE,
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.has_alpha = false,
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},
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{
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.wl_format = WL_SHM_FORMAT_XBGR2101010,
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.depth = 24,
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.bpp = 32,
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.gl_format = GL_RGBA,
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.gl_type = GL_UNSIGNED_BYTE,
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.has_alpha = false,
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},
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{
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.wl_format = WL_SHM_FORMAT_ABGR2101010,
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.depth = 32,
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.bpp = 32,
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.gl_format = GL_RGBA,
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.gl_type = GL_UNSIGNED_BYTE,
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.has_alpha = true,
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},
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};
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};
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// TODO: more pixel formats
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const struct wlr_gles2_pixel_format *get_gles2_format_from_wl(
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const struct wlr_gles2_pixel_format *get_gles2_format_from_wl(
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enum wl_shm_format fmt) {
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enum wl_shm_format fmt) {
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for (size_t i = 0; i < sizeof(formats) / sizeof(*formats); ++i) {
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for (size_t i = 0; i < sizeof(formats) / sizeof(*formats); ++i) {
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