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synced 2026-03-14 05:34:28 -04:00
render: unify texture format enumeration
Instead of having separate get_shm_texture_formats and get_dmabuf_texture_formats functions, have a single unified get_texture_formats function. This brings the renderer API in line with wlr_backend_impl.
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823476e76e
commit
b47535f1a2
12 changed files with 55 additions and 74 deletions
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@ -378,16 +378,16 @@ static void gles2_render_quad_with_matrix(struct wlr_renderer *wlr_renderer,
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pop_gles2_debug(renderer);
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}
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static const uint32_t *gles2_get_shm_texture_formats(
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struct wlr_renderer *wlr_renderer, size_t *len) {
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static const struct wlr_drm_format_set *gles2_get_texture_formats(
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struct wlr_renderer *wlr_renderer, uint32_t buffer_caps) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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return get_gles2_shm_formats(renderer, len);
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}
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static const struct wlr_drm_format_set *gles2_get_dmabuf_texture_formats(
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struct wlr_renderer *wlr_renderer) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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return wlr_egl_get_dmabuf_texture_formats(renderer->egl);
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if (buffer_caps & WLR_BUFFER_CAP_DMABUF) {
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return wlr_egl_get_dmabuf_texture_formats(renderer->egl);
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} else if (buffer_caps & WLR_BUFFER_CAP_DATA_PTR) {
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return &renderer->data_ptr_texture_formats;
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} else {
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return NULL;
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}
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}
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static const struct wlr_drm_format_set *gles2_get_render_formats(
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@ -529,6 +529,8 @@ static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
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wlr_egl_unset_current(renderer->egl);
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wlr_egl_destroy(renderer->egl);
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wlr_drm_format_set_finish(&renderer->data_ptr_texture_formats);
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if (renderer->drm_fd >= 0) {
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close(renderer->drm_fd);
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}
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@ -545,8 +547,7 @@ static const struct wlr_renderer_impl renderer_impl = {
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.scissor = gles2_scissor,
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.render_subtexture_with_matrix = gles2_render_subtexture_with_matrix,
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.render_quad_with_matrix = gles2_render_quad_with_matrix,
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.get_shm_texture_formats = gles2_get_shm_texture_formats,
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.get_dmabuf_texture_formats = gles2_get_dmabuf_texture_formats,
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.get_texture_formats = gles2_get_texture_formats,
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.get_render_formats = gles2_get_render_formats,
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.preferred_read_format = gles2_preferred_read_format,
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.read_pixels = gles2_read_pixels,
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@ -791,6 +792,8 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
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GL_DEBUG_TYPE_PUSH_GROUP_KHR, GL_DONT_CARE, 0, NULL, GL_FALSE);
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}
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init_gles2_data_ptr_formats(renderer);
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push_gles2_debug(renderer);
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GLuint prog;
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