render: unify texture format enumeration

Instead of having separate get_shm_texture_formats and
get_dmabuf_texture_formats functions, have a single unified
get_texture_formats function. This brings the renderer API in line
with wlr_backend_impl.
This commit is contained in:
Simon Ser 2021-08-16 15:15:12 +02:00
parent 823476e76e
commit b47535f1a2
12 changed files with 55 additions and 74 deletions

View file

@ -50,6 +50,6 @@ struct wlr_pixman_texture {
pixman_format_code_t get_pixman_format_from_drm(uint32_t fmt);
uint32_t get_drm_format_from_pixman(pixman_format_code_t fmt);
const uint32_t *get_pixman_drm_formats(size_t *len);
void init_pixman_formats(struct wlr_pixman_renderer *renderer);
#endif