scene: switch to new frame scheduling

This commit is contained in:
Rose Hudson 2023-07-27 15:59:05 +01:00 committed by Kenny Levinsen
parent ee100e2586
commit b2550a88ff
7 changed files with 30 additions and 25 deletions

View file

@ -6,6 +6,7 @@
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/types/wlr_fractional_scale_v1.h>
#include <wlr/types/wlr_frame_scheduler.h>
#include <wlr/types/wlr_linux_drm_syncobj_v1.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_presentation_time.h>
@ -364,7 +365,7 @@ static void handle_scene_surface_surface_commit(
if (!wl_list_empty(&surface->surface->current.frame_callback_list) &&
surface->buffer->primary_output != NULL && enabled) {
wlr_output_schedule_frame(surface->buffer->primary_output->output);
wlr_frame_scheduler_schedule_frame(surface->buffer->primary_output->frame_scheduler);
}
}

View file

@ -8,6 +8,7 @@
#include <wlr/types/wlr_color_management_v1.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_damage_ring.h>
#include <wlr/types/wlr_frame_scheduler.h>
#include <wlr/types/wlr_gamma_control_v1.h>
#include <wlr/types/wlr_linux_dmabuf_v1.h>
#include <wlr/types/wlr_presentation_time.h>
@ -362,7 +363,7 @@ static void scene_output_damage(struct wlr_scene_output *scene_output,
pixman_region32_intersect_rect(&clipped, damage, 0, 0, output->width, output->height);
if (!pixman_region32_empty(&clipped)) {
wlr_output_schedule_frame(scene_output->output);
wlr_frame_scheduler_schedule_frame(scene_output->frame_scheduler);
wlr_damage_ring_add(&scene_output->damage_ring, &clipped);
pixman_region32_union(&scene_output->pending_commit_damage,
@ -1576,7 +1577,7 @@ static void scene_handle_gamma_control_manager_v1_set_gamma(struct wl_listener *
output->gamma_lut = event->control;
wlr_color_transform_unref(output->gamma_lut_color_transform);
output->gamma_lut_color_transform = wlr_gamma_control_v1_get_color_transform(event->control);
wlr_output_schedule_frame(output->output);
wlr_frame_scheduler_schedule_frame(output->frame_scheduler);
}
static void scene_handle_gamma_control_manager_v1_destroy(struct wl_listener *listener,
@ -1691,7 +1692,7 @@ static void scene_output_handle_commit(struct wl_listener *listener, void *data)
if (scene_output->scene->debug_damage_option == WLR_SCENE_DEBUG_DAMAGE_HIGHLIGHT &&
!wl_list_empty(&scene_output->damage_highlight_regions)) {
wlr_output_schedule_frame(scene_output->output);
wlr_frame_scheduler_schedule_frame(scene_output->frame_scheduler);
}
// Next time the output is enabled, try to re-apply the gamma LUT
@ -1720,12 +1721,6 @@ static void scene_output_handle_damage(struct wl_listener *listener, void *data)
pixman_region32_fini(&damage);
}
static void scene_output_handle_needs_frame(struct wl_listener *listener, void *data) {
struct wlr_scene_output *scene_output = wl_container_of(listener,
scene_output, output_needs_frame);
wlr_output_schedule_frame(scene_output->output);
}
struct wlr_scene_output *wlr_scene_output_create(struct wlr_scene *scene,
struct wlr_output *output) {
struct wlr_scene_output *scene_output = calloc(1, sizeof(*scene_output));
@ -1733,6 +1728,12 @@ struct wlr_scene_output *wlr_scene_output_create(struct wlr_scene *scene,
return NULL;
}
scene_output->frame_scheduler = wlr_frame_scheduler_autocreate(output);
if (scene_output->frame_scheduler == NULL) {
free(scene_output);
return NULL;
}
scene_output->output = output;
scene_output->scene = scene;
wlr_addon_init(&scene_output->addon, &output->addons, scene, &output_addon_impl);
@ -1778,9 +1779,6 @@ struct wlr_scene_output *wlr_scene_output_create(struct wlr_scene *scene,
scene_output->output_damage.notify = scene_output_handle_damage;
wl_signal_add(&output->events.damage, &scene_output->output_damage);
scene_output->output_needs_frame.notify = scene_output_handle_needs_frame;
wl_signal_add(&output->events.needs_frame, &scene_output->output_needs_frame);
scene_output_update_geometry(scene_output, false);
return scene_output;
@ -1810,12 +1808,12 @@ void wlr_scene_output_destroy(struct wlr_scene_output *scene_output) {
}
wlr_addon_finish(&scene_output->addon);
wlr_frame_scheduler_destroy(scene_output->frame_scheduler);
wlr_damage_ring_finish(&scene_output->damage_ring);
pixman_region32_fini(&scene_output->pending_commit_damage);
wl_list_remove(&scene_output->link);
wl_list_remove(&scene_output->output_commit.link);
wl_list_remove(&scene_output->output_damage.link);
wl_list_remove(&scene_output->output_needs_frame.link);
if (scene_output->in_timeline != NULL) {
wlr_drm_syncobj_timeline_signal(scene_output->in_timeline, UINT64_MAX);
wlr_drm_syncobj_timeline_unref(scene_output->in_timeline);