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	output: add wlr_output_event_precommit.state
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					 4 changed files with 13 additions and 6 deletions
				
			
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					@ -205,6 +205,7 @@ struct wlr_output_event_damage {
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struct wlr_output_event_precommit {
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					struct wlr_output_event_precommit {
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	struct wlr_output *output;
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						struct wlr_output *output;
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	struct timespec *when;
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						struct timespec *when;
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						const struct wlr_output_state *state;
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};
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					};
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struct wlr_output_event_commit {
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					struct wlr_output_event_commit {
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					@ -703,6 +703,7 @@ bool wlr_output_commit(struct wlr_output *output) {
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	struct wlr_output_event_precommit pre_event = {
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						struct wlr_output_event_precommit pre_event = {
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		.output = output,
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							.output = output,
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		.when = &now,
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							.when = &now,
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							.state = &output->pending,
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	};
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						};
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	wlr_signal_emit_safe(&output->events.precommit, &pre_event);
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						wlr_signal_emit_safe(&output->events.precommit, &pre_event);
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					@ -47,9 +47,11 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
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static void output_handle_precommit(struct wl_listener *listener, void *data) {
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					static void output_handle_precommit(struct wl_listener *listener, void *data) {
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	struct wlr_output_damage *output_damage =
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						struct wlr_output_damage *output_damage =
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		wl_container_of(listener, output_damage, output_precommit);
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							wl_container_of(listener, output_damage, output_precommit);
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						const struct wlr_output_event_precommit *event = data;
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						const struct wlr_output_state *state = event->state;
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	struct wlr_output *output = output_damage->output;
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						struct wlr_output *output = output_damage->output;
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	if (output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
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						if (state->committed & WLR_OUTPUT_STATE_BUFFER) {
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		// TODO: find a better way to access this info without a precommit
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							// TODO: find a better way to access this info without a precommit
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		// handler
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							// handler
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		output_damage->pending_attach_render = output->back_buffer != NULL;
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							output_damage->pending_attach_render = output->back_buffer != NULL;
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					@ -40,16 +40,18 @@ static struct screencopy_damage *screencopy_damage_find(
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	return NULL;
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						return NULL;
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}
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					}
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static void screencopy_damage_accumulate(struct screencopy_damage *damage) {
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					static void screencopy_damage_accumulate(struct screencopy_damage *damage,
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							const struct wlr_output_state *state) {
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	struct pixman_region32 *region = &damage->damage;
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						struct pixman_region32 *region = &damage->damage;
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	struct wlr_output *output = damage->output;
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						struct wlr_output *output = damage->output;
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	if (output->pending.committed & WLR_OUTPUT_STATE_DAMAGE) {
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						if (state->committed & WLR_OUTPUT_STATE_DAMAGE) {
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		// If the compositor submitted damage, copy it over
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							// If the compositor submitted damage, copy it over
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		pixman_region32_union(region, region, &output->pending.damage);
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							pixman_region32_union(region, region,
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								(pixman_region32_t *) &state->damage);
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		pixman_region32_intersect_rect(region, region, 0, 0,
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							pixman_region32_intersect_rect(region, region, 0, 0,
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			output->width, output->height);
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								output->width, output->height);
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	} else if (output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
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						} else if (state->committed & WLR_OUTPUT_STATE_BUFFER) {
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		// If the compositor did not submit damage but did submit a buffer
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							// If the compositor did not submit damage but did submit a buffer
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		// damage everything
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							// damage everything
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		pixman_region32_union_rect(region, region, 0, 0,
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							pixman_region32_union_rect(region, region, 0, 0,
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					@ -61,7 +63,8 @@ static void screencopy_damage_handle_output_precommit(
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		struct wl_listener *listener, void *data) {
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							struct wl_listener *listener, void *data) {
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	struct screencopy_damage *damage =
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						struct screencopy_damage *damage =
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		wl_container_of(listener, damage, output_precommit);
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							wl_container_of(listener, damage, output_precommit);
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	screencopy_damage_accumulate(damage);
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						const struct wlr_output_event_precommit *event = data;
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						screencopy_damage_accumulate(damage, event->state);
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}
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					}
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static void screencopy_damage_destroy(struct screencopy_damage *damage) {
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					static void screencopy_damage_destroy(struct screencopy_damage *damage) {
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