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render/egl: use EGL_KHR_debug
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8 changed files with 49 additions and 58 deletions
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@ -198,7 +198,7 @@ static bool gles2_texture_upload_drm(struct wlr_texture *_tex,
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tex->image = wlr_egl_create_image(tex->egl, EGL_WAYLAND_BUFFER_WL,
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(EGLClientBuffer*) buf, attribs);
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if (!tex->image) {
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wlr_log(L_ERROR, "failed to create egl image: %s", egl_error());
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wlr_log(L_ERROR, "failed to create EGL image");
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return false;
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}
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