Fix implicit conversion of floats to ints in calls to pixman_region32_contains_point

I do not think the conversion is specifically defined, but on my system and SirCmpwn's
the floats are rounded instead of floored, which is incorrect in this case, since
for a range from 0 to 256, any value greater or equal to 0 and less than 256 is valid.
I.e. [0;256[, or 0 <= x < 256, but if x is e.g. -0.1, then it will be rounded to 0, which
is invalid. The correct behavior would be to floor to -1.
This commit is contained in:
Las 2018-09-18 13:05:44 +02:00
parent fa2e6e7d9d
commit afa2e399aa
3 changed files with 5 additions and 5 deletions

View file

@ -943,7 +943,7 @@ bool wlr_surface_point_accepts_input(struct wlr_surface *surface,
double sx, double sy) {
return sx >= 0 && sx < surface->current.width &&
sy >= 0 && sy < surface->current.height &&
pixman_region32_contains_point(&surface->current.input, sx, sy, NULL);
pixman_region32_contains_point(&surface->current.input, floor(sx), floor(sy), NULL);
}
struct wlr_surface *wlr_surface_surface_at(struct wlr_surface *surface,