render/egl: unset current context after swapping buffers

After swapping buffers, it doesn't make sense to perform more rendering
operations. Unset the context to reflect this.

This commit makes it so the context is always only current between
wlr_egl_make_current and wlr_egl_swap_buffers.

This is an alternative to [1].

[1]: https://github.com/swaywm/wlroots/pull/2212
This commit is contained in:
Simon Ser 2020-05-20 12:39:35 +02:00 committed by Drew DeVault
parent 72f28ed0b3
commit af2f69e6c1
5 changed files with 2 additions and 14 deletions

View file

@ -300,8 +300,6 @@ static bool output_commit(struct wlr_output *wlr_output) {
}
}
wlr_egl_unset_current(&output->backend->egl);
return true;
}
@ -377,7 +375,6 @@ static bool output_set_cursor(struct wlr_output *wlr_output,
wlr_egl_swap_buffers(&backend->egl, egl_surface, NULL);
wlr_egl_destroy_surface(&backend->egl, egl_surface);
wlr_egl_unset_current(&backend->egl);
} else {
wl_surface_attach(surface, NULL, 0, 0);
wl_surface_commit(surface);
@ -584,7 +581,6 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend *wlr_backend) {
NULL)) {
goto error;
}
wlr_egl_unset_current(&output->backend->egl);
wl_list_insert(&backend->outputs, &output->link);
wlr_output_update_enabled(wlr_output, true);