Merge branch 'master' into texture-redesign

This commit is contained in:
emersion 2018-03-26 19:13:13 -04:00
commit adf4fb08dd
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GPG key ID: 0FDE7BE0E88F5E48
14 changed files with 152 additions and 68 deletions

View file

@ -155,7 +155,7 @@ static bool gles2_render_texture_with_matrix(struct wlr_renderer *wlr_renderer,
}
static void gles2_render_quad(struct wlr_renderer *wlr_renderer,
static void gles2_render_quad_with_matrix(struct wlr_renderer *wlr_renderer,
const float color[static 4], const float matrix[static 9]) {
struct wlr_gles2_renderer *renderer =
gles2_get_renderer_in_context(wlr_renderer);
@ -173,7 +173,7 @@ static void gles2_render_quad(struct wlr_renderer *wlr_renderer,
GLES2_DEBUG_POP;
}
static void gles2_render_ellipse(struct wlr_renderer *wlr_renderer,
static void gles2_render_ellipse_with_matrix(struct wlr_renderer *wlr_renderer,
const float color[static 4], const float matrix[static 9]) {
struct wlr_gles2_renderer *renderer =
gles2_get_renderer_in_context(wlr_renderer);
@ -286,8 +286,8 @@ static const struct wlr_renderer_impl renderer_impl = {
.clear = gles2_clear,
.scissor = gles2_scissor,
.render_texture_with_matrix = gles2_render_texture_with_matrix,
.render_quad = gles2_render_quad,
.render_ellipse = gles2_render_ellipse,
.render_quad_with_matrix = gles2_render_quad_with_matrix,
.render_ellipse_with_matrix = gles2_render_ellipse_with_matrix,
.formats = gles2_renderer_formats,
.resource_is_wl_drm_buffer = gles2_resource_is_wl_drm_buffer,
.wl_drm_buffer_get_size = gles2_wl_drm_buffer_get_size,

View file

@ -11,8 +11,8 @@ void wlr_renderer_init(struct wlr_renderer *renderer,
assert(impl->clear);
assert(impl->scissor);
assert(impl->render_texture_with_matrix);
assert(impl->render_quad);
assert(impl->render_ellipse);
assert(impl->render_quad_with_matrix);
assert(impl->render_ellipse_with_matrix);
assert(impl->formats);
assert(impl->format_supported);
assert(impl->texture_from_pixels);
@ -47,16 +47,14 @@ void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box) {
bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture,
const float projection[static 9], int x, int y, float alpha) {
int width, height;
wlr_texture_get_size(texture, &width, &height);
struct wlr_box box = { .x = x, .y = y };
wlr_texture_get_size(texture, &box.width, &box.height);
float mat[9];
wlr_matrix_identity(mat);
wlr_matrix_translate(mat, x, y);
wlr_matrix_scale(mat, width, height);
wlr_matrix_multiply(mat, projection, mat);
float matrix[9];
wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
projection);
return wlr_render_texture_with_matrix(r, texture, mat, alpha);
return wlr_render_texture_with_matrix(r, texture, matrix, alpha);
}
bool wlr_render_texture_with_matrix(struct wlr_renderer *r,
@ -65,14 +63,32 @@ bool wlr_render_texture_with_matrix(struct wlr_renderer *r,
return r->impl->render_texture_with_matrix(r, texture, matrix, alpha);
}
void wlr_render_colored_quad(struct wlr_renderer *r,
const float color[static 4], const float matrix[static 9]) {
r->impl->render_quad(r, color, matrix);
void wlr_render_rect(struct wlr_renderer *r, const struct wlr_box *box,
const float color[static 4], const float projection[static 9]) {
float matrix[9];
wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
projection);
wlr_render_quad_with_matrix(r, color, matrix);
}
void wlr_render_colored_ellipse(struct wlr_renderer *r,
void wlr_render_quad_with_matrix(struct wlr_renderer *r,
const float color[static 4], const float matrix[static 9]) {
r->impl->render_ellipse(r, color, matrix);
r->impl->render_quad_with_matrix(r, color, matrix);
}
void wlr_render_ellipse(struct wlr_renderer *r, const struct wlr_box *box,
const float color[static 4], const float projection[static 9]) {
float matrix[9];
wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
projection);
wlr_render_ellipse_with_matrix(r, color, matrix);
}
void wlr_render_ellipse_with_matrix(struct wlr_renderer *r,
const float color[static 4], const float matrix[static 9]) {
r->impl->render_ellipse_with_matrix(r, color, matrix);
}
const enum wl_shm_format *wlr_renderer_get_formats(