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	Merge branch 'master' into texture-redesign
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						commit
						adf4fb08dd
					
				
					 14 changed files with 152 additions and 68 deletions
				
			
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			@ -26,9 +26,9 @@ struct wlr_renderer_impl {
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	bool (*render_texture_with_matrix)(struct wlr_renderer *renderer,
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		struct wlr_texture *texture, const float matrix[static 9],
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		float alpha);
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	void (*render_quad)(struct wlr_renderer *renderer,
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	void (*render_quad_with_matrix)(struct wlr_renderer *renderer,
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		const float color[static 4], const float matrix[static 9]);
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	void (*render_ellipse)(struct wlr_renderer *renderer,
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	void (*render_ellipse_with_matrix)(struct wlr_renderer *renderer,
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		const float color[static 4], const float matrix[static 9]);
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	const enum wl_shm_format *(*formats)(
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		struct wlr_renderer *renderer, size_t *len);
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			@ -30,14 +30,24 @@ bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture,
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bool wlr_render_texture_with_matrix(struct wlr_renderer *r,
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	struct wlr_texture *texture, const float matrix[static 9], float alpha);
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/**
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 * Renders a solid quad in the specified color.
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 * Renders a solid rectangle in the specified color.
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 */
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void wlr_render_colored_quad(struct wlr_renderer *r,
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void wlr_render_rect(struct wlr_renderer *r, const struct wlr_box *box,
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	const float color[static 4], const float projection[static 9]);
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/**
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 * Renders a solid quadrangle in the specified color with the specified matrix.
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 */
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void wlr_render_quad_with_matrix(struct wlr_renderer *r,
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	const float color[static 4], const float matrix[static 9]);
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/**
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 * Renders a solid ellipse in the specified color.
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 */
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void wlr_render_colored_ellipse(struct wlr_renderer *r,
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void wlr_render_ellipse(struct wlr_renderer *r, const struct wlr_box *box,
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	const float color[static 4], const float projection[static 9]);
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/**
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 * Renders a solid ellipse in the specified color with the specified matrix.
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 */
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void wlr_render_ellipse_with_matrix(struct wlr_renderer *r,
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	const float color[static 4], const float matrix[static 9]);
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/**
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 * Returns a list of pixel formats supported by this renderer.
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			@ -27,7 +27,7 @@ void wlr_box_transform(const struct wlr_box *box,
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	struct wlr_box *dest);
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/**
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 * Creates the smallest box that contains a rotated box.
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 * Creates the smallest box that contains the box rotated about its center.
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 */
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void wlr_box_rotated_bounds(const struct wlr_box *box, float rotation,
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	struct wlr_box *dest);
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			@ -26,4 +26,11 @@ void wlr_region_transform(pixman_region32_t *dst, pixman_region32_t *src,
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void wlr_region_expand(pixman_region32_t *dst, pixman_region32_t *src,
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	int distance);
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/*
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 * Builds the smallest possible region that contains the region rotated about
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 * the point (ox, oy).
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 */
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void wlr_region_rotated_bounds(pixman_region32_t *dst, pixman_region32_t *src,
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	float rotation, int ox, int oy);
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#endif
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