mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2026-02-15 22:05:31 -05:00
render/vulkan: add lut3d output shader option
While a corresponding pipeline is created, it is not yet used.
This commit is contained in:
parent
c64144a39b
commit
adbfd3c321
4 changed files with 57 additions and 10 deletions
|
|
@ -109,7 +109,7 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
|
|||
};
|
||||
mat3_to_mat4(final_matrix, vert_pcr_data.mat4);
|
||||
|
||||
bind_pipeline(pass, render_buffer->render_setup->output_pipe);
|
||||
bind_pipeline(pass, render_buffer->render_setup->output_pipe_srgb);
|
||||
vkCmdPushConstants(render_cb->vk, renderer->output_pipe_layout,
|
||||
VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);
|
||||
vkCmdPushConstants(render_cb->vk, renderer->output_pipe_layout,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue