Remove width_mm from tablet events

This commit is contained in:
Drew DeVault 2018-03-28 11:40:35 -04:00
parent 324b9d910d
commit ac219cbda6
7 changed files with 36 additions and 24 deletions

View file

@ -28,7 +28,7 @@ struct sample_state {
bool proximity, tap, button;
double distance;
double pressure;
double x_mm, y_mm;
double x, y;
double x_tilt, y_tilt;
double width_mm, height_mm;
double ring;
@ -69,8 +69,8 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
if (sample->proximity) {
struct wlr_box box = {
.x = sample->x_mm * scale - 8 * (sample->pressure + 1) + left,
.y = sample->y_mm * scale - 8 * (sample->pressure + 1) + top,
.x = (sample->x * pad_width) - 8 * (sample->pressure + 1) + left,
.y = (sample->y * pad_height) - 8 * (sample->pressure + 1) + top,
.width = 16 * (sample->pressure + 1),
.height = 16 * (sample->pressure + 1),
};
@ -94,13 +94,11 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
static void handle_tool_axis(struct tablet_tool_state *tstate,
struct wlr_event_tablet_tool_axis *event) {
struct sample_state *sample = tstate->compositor->data;
sample->width_mm = event->width_mm;
sample->height_mm = event->height_mm;
if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_X)) {
sample->x_mm = event->x_mm;
sample->x = event->x;
}
if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_Y)) {
sample->y_mm = event->y_mm;
sample->y = event->y;
}
if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_DISTANCE)) {
sample->distance = event->distance;
@ -164,13 +162,24 @@ static void handle_pad_ring(struct tablet_pad_state *pstate,
}
}
static void handle_input_add(struct compositor_state *cstate,
struct wlr_input_device *inputdev) {
struct sample_state *sample = cstate->data;
if (inputdev->type == WLR_INPUT_DEVICE_TABLET_TOOL) {
sample->width_mm = inputdev->width_mm == 0 ?
20 : inputdev->width_mm;
sample->height_mm = inputdev->height_mm == 0 ?
10 : inputdev->height_mm;
}
}
int main(int argc, char *argv[]) {
wlr_log_init(L_DEBUG, NULL);
struct sample_state state = {
.tool_color = { 1, 1, 1, 1 },
.pad_color = { 0.5, 0.5, 0.5, 1.0 }
};
struct compositor_state compositor = { 0,
struct compositor_state compositor = {
.data = &state,
.output_frame_cb = handle_output_frame,
.tool_axis_cb = handle_tool_axis,
@ -178,6 +187,8 @@ int main(int argc, char *argv[]) {
.tool_button_cb = handle_tool_button,
.pad_button_cb = handle_pad_button,
.pad_ring_cb = handle_pad_ring,
.input_add_cb = handle_input_add,
0
};
compositor_init(&compositor);