mirror of
				https://gitlab.freedesktop.org/wlroots/wlroots.git
				synced 2025-11-03 09:01:40 -05:00 
			
		
		
		
	wlr_scene: Drop map/unmap listeners from layer_shell_v1
Redundant.
This commit is contained in:
		
							parent
							
								
									48b9b7d406
								
							
						
					
					
						commit
						a9375d6bac
					
				
					 1 changed files with 0 additions and 26 deletions
				
			
		| 
						 | 
					@ -9,8 +9,6 @@ static void scene_layer_surface_handle_tree_destroy(
 | 
				
			||||||
	// tree and surface_node will be cleaned up by scene_node_finish
 | 
						// tree and surface_node will be cleaned up by scene_node_finish
 | 
				
			||||||
	wl_list_remove(&scene_layer_surface->tree_destroy.link);
 | 
						wl_list_remove(&scene_layer_surface->tree_destroy.link);
 | 
				
			||||||
	wl_list_remove(&scene_layer_surface->layer_surface_destroy.link);
 | 
						wl_list_remove(&scene_layer_surface->layer_surface_destroy.link);
 | 
				
			||||||
	wl_list_remove(&scene_layer_surface->layer_surface_map.link);
 | 
					 | 
				
			||||||
	wl_list_remove(&scene_layer_surface->layer_surface_unmap.link);
 | 
					 | 
				
			||||||
	free(scene_layer_surface);
 | 
						free(scene_layer_surface);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -21,20 +19,6 @@ static void scene_layer_surface_handle_layer_surface_destroy(
 | 
				
			||||||
	wlr_scene_node_destroy(&scene_layer_surface->tree->node);
 | 
						wlr_scene_node_destroy(&scene_layer_surface->tree->node);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void scene_layer_surface_handle_layer_surface_map(
 | 
					 | 
				
			||||||
		struct wl_listener *listener, void *data) {
 | 
					 | 
				
			||||||
	struct wlr_scene_layer_surface_v1 *scene_layer_surface =
 | 
					 | 
				
			||||||
		wl_container_of(listener, scene_layer_surface, layer_surface_map);
 | 
					 | 
				
			||||||
	wlr_scene_node_set_enabled(&scene_layer_surface->tree->node, true);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void scene_layer_surface_handle_layer_surface_unmap(
 | 
					 | 
				
			||||||
		struct wl_listener *listener, void *data) {
 | 
					 | 
				
			||||||
	struct wlr_scene_layer_surface_v1 *scene_layer_surface =
 | 
					 | 
				
			||||||
		wl_container_of(listener, scene_layer_surface, layer_surface_unmap);
 | 
					 | 
				
			||||||
	wlr_scene_node_set_enabled(&scene_layer_surface->tree->node, false);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void layer_surface_exclusive_zone(
 | 
					static void layer_surface_exclusive_zone(
 | 
				
			||||||
		struct wlr_layer_surface_v1_state *state,
 | 
							struct wlr_layer_surface_v1_state *state,
 | 
				
			||||||
		struct wlr_box *usable_area) {
 | 
							struct wlr_box *usable_area) {
 | 
				
			||||||
| 
						 | 
					@ -176,16 +160,6 @@ struct wlr_scene_layer_surface_v1 *wlr_scene_layer_surface_v1_create(
 | 
				
			||||||
	wl_signal_add(&layer_surface->events.destroy,
 | 
						wl_signal_add(&layer_surface->events.destroy,
 | 
				
			||||||
		&scene_layer_surface->layer_surface_destroy);
 | 
							&scene_layer_surface->layer_surface_destroy);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	scene_layer_surface->layer_surface_map.notify =
 | 
					 | 
				
			||||||
		scene_layer_surface_handle_layer_surface_map;
 | 
					 | 
				
			||||||
	wl_signal_add(&layer_surface->surface->events.map,
 | 
					 | 
				
			||||||
		&scene_layer_surface->layer_surface_map);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	scene_layer_surface->layer_surface_unmap.notify =
 | 
					 | 
				
			||||||
		scene_layer_surface_handle_layer_surface_unmap;
 | 
					 | 
				
			||||||
	wl_signal_add(&layer_surface->surface->events.unmap,
 | 
					 | 
				
			||||||
		&scene_layer_surface->layer_surface_unmap);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	wlr_scene_node_set_enabled(&scene_layer_surface->tree->node,
 | 
						wlr_scene_node_set_enabled(&scene_layer_surface->tree->node,
 | 
				
			||||||
		layer_surface->surface->mapped);
 | 
							layer_surface->surface->mapped);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue