Consider scale factor when rendering views

This commit is contained in:
Drew DeVault 2017-10-22 23:19:21 -04:00
parent 03c0d41ca9
commit a7446792a1
7 changed files with 32 additions and 6 deletions

View file

@ -27,6 +27,8 @@ static void render_surface(struct wlr_surface *surface,
if (wlr_output_layout_intersects(desktop->layout, wlr_output,
lx, ly, lx + width, ly + height)) {
// TODO: accomodate for mismatched scale, which can happen, for
// example, when a view is rendered over two outputs
float matrix[16];
float translate_origin[16];
@ -217,6 +219,7 @@ void output_add_notify(struct wl_listener *listener, void *data) {
if (output_config->mode.width) {
set_mode(wlr_output, output_config);
}
wlr_output->scale = output_config->scale;
wlr_output_transform(wlr_output, output_config->transform);
wlr_output_layout_add(desktop->layout,
wlr_output, output_config->x, output_config->y);