From a5c87484c2e3d94a0d373e5e78bb473d61fc2152 Mon Sep 17 00:00:00 2001 From: Simon Zeni Date: Tue, 7 Apr 2026 10:24:00 -0400 Subject: [PATCH] render/gles2: remove error log when timer isnt ready This line was spamming the log when trying to retrieve a timer in a loop until ready. --- render/gles2/renderer.c | 1 - 1 file changed, 1 deletion(-) diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 7f01b8acd..f1740dcf1 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -326,7 +326,6 @@ static int gles2_get_render_time(struct wlr_render_timer *wlr_timer) { renderer->procs.glGetQueryObjectivEXT(timer->id, GL_QUERY_RESULT_AVAILABLE_EXT, &available); if (!available) { - wlr_log(WLR_ERROR, "timer was read too early, gpu isn't done!"); wlr_egl_restore_context(&prev_ctx); return -1; }