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drop KDE idle protocol support
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7 changed files with 0 additions and 612 deletions
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/*
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* This an unstable interface of wlroots. No guarantees are made regarding the
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* future consistency of this API.
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*/
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#ifndef WLR_USE_UNSTABLE
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#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
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#endif
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#ifndef WLR_TYPES_WLR_IDLE_H
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#define WLR_TYPES_WLR_IDLE_H
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#include <wayland-server-core.h>
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#include <wlr/types/wlr_seat.h>
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/**
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* Idle protocol is used to create timers which will notify the client when the
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* compositor does not receive any input for a given time(in milliseconds). Also
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* the client will be notified when the timer receives an activity notify and already
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* was in idle state. Besides this, the client is able to simulate user activity
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* which will reset the timers and at any time can destroy the timer.
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*/
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struct wlr_idle {
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struct wl_global *global;
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struct wl_list idle_timers; // wlr_idle_timeout.link
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struct wl_event_loop *event_loop;
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bool enabled;
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struct wl_listener display_destroy;
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struct {
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struct wl_signal activity_notify;
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struct wl_signal destroy;
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} events;
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void *data;
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};
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struct wlr_idle_timeout {
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struct wl_resource *resource;
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struct wl_list link;
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struct wlr_seat *seat;
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struct wl_event_source *idle_source;
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bool idle_state;
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bool enabled;
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uint32_t timeout; // milliseconds
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struct {
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struct wl_signal idle;
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struct wl_signal resume;
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struct wl_signal destroy;
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} events;
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struct wl_listener input_listener;
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struct wl_listener seat_destroy;
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void *data;
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};
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struct wlr_idle *wlr_idle_create(struct wl_display *display);
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/**
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* Send notification to restart all timers for the given seat. Called by
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* compositor when there is an user activity event on that seat.
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*/
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void wlr_idle_notify_activity(struct wlr_idle *idle, struct wlr_seat *seat);
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/**
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* Enable or disable timers for a given idle resource by seat.
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* Passing a NULL seat means update timers for all seats.
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*/
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void wlr_idle_set_enabled(struct wlr_idle *idle, struct wlr_seat *seat,
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bool enabled);
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/**
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* Create a new timer on the given seat. The idle event will be called after
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* the given amount of milliseconds of inactivity, and the resumed event will
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* be sent at the first user activity after the fired event.
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*/
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struct wlr_idle_timeout *wlr_idle_timeout_create(struct wlr_idle *idle,
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struct wlr_seat *seat, uint32_t timeout);
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void wlr_idle_timeout_destroy(struct wlr_idle_timeout *timeout);
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#endif
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