mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2026-04-21 06:46:46 -04:00
wlr_scene_buffer: Rework to use wlr_raster
This commit is contained in:
parent
605c4aed38
commit
a193d450ed
6 changed files with 252 additions and 250 deletions
|
|
@ -31,21 +31,21 @@ struct wlr_xdg_surface;
|
|||
struct wlr_layer_surface_v1;
|
||||
|
||||
struct wlr_scene_node;
|
||||
struct wlr_scene_buffer;
|
||||
struct wlr_scene_raster;
|
||||
|
||||
typedef void (*wlr_scene_node_iterator_func_t)(struct wlr_scene_node *node,
|
||||
int sx, int sy, void *data);
|
||||
|
||||
typedef bool (*wlr_scene_buffer_point_accepts_input_func_t)(
|
||||
struct wlr_scene_buffer *buffer, int sx, int sy);
|
||||
typedef bool (*wlr_scene_raster_point_accepts_input_func_t)(
|
||||
struct wlr_scene_raster *raster, int sx, int sy);
|
||||
|
||||
typedef void (*wlr_scene_buffer_iterator_func_t)(
|
||||
struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
|
||||
typedef void (*wlr_scene_raster_iterator_func_t)(
|
||||
struct wlr_scene_raster *raster, int sx, int sy, void *user_data);
|
||||
|
||||
enum wlr_scene_node_type {
|
||||
WLR_SCENE_NODE_TREE,
|
||||
WLR_SCENE_NODE_RECT,
|
||||
WLR_SCENE_NODE_BUFFER,
|
||||
WLR_SCENE_NODE_RASTER,
|
||||
};
|
||||
|
||||
/** A node is an object in the scene. */
|
||||
|
|
@ -98,7 +98,7 @@ struct wlr_scene {
|
|||
|
||||
/** A scene-graph node displaying a single surface. */
|
||||
struct wlr_scene_surface {
|
||||
struct wlr_scene_buffer *buffer;
|
||||
struct wlr_scene_raster *raster;
|
||||
struct wlr_surface *surface;
|
||||
|
||||
// private state
|
||||
|
|
@ -120,12 +120,12 @@ struct wlr_scene_rect {
|
|||
float color[4];
|
||||
};
|
||||
|
||||
/** A scene-graph node displaying a buffer */
|
||||
struct wlr_scene_buffer {
|
||||
/** A scene-graph node displaying a raster */
|
||||
struct wlr_scene_raster {
|
||||
struct wlr_scene_node node;
|
||||
|
||||
// May be NULL
|
||||
struct wlr_buffer *buffer;
|
||||
struct wlr_raster *raster;
|
||||
|
||||
struct {
|
||||
struct wl_signal output_enter; // struct wlr_scene_output
|
||||
|
|
@ -135,11 +135,11 @@ struct wlr_scene_buffer {
|
|||
} events;
|
||||
|
||||
// May be NULL
|
||||
wlr_scene_buffer_point_accepts_input_func_t point_accepts_input;
|
||||
wlr_scene_raster_point_accepts_input_func_t point_accepts_input;
|
||||
|
||||
/**
|
||||
* The output that the largest area of this buffer is displayed on.
|
||||
* This may be NULL if the buffer is not currently displayed on any
|
||||
* The output that the largest area of this raster is displayed on.
|
||||
* This may be NULL if the raster is not currently displayed on any
|
||||
* outputs. This is the output that should be used for frame callbacks,
|
||||
* presentation feedback, etc.
|
||||
*/
|
||||
|
|
@ -148,7 +148,6 @@ struct wlr_scene_buffer {
|
|||
// private state
|
||||
|
||||
uint64_t active_outputs;
|
||||
struct wlr_raster *raster;
|
||||
struct wlr_fbox src_box;
|
||||
int dst_width, dst_height;
|
||||
enum wl_output_transform transform;
|
||||
|
|
@ -240,12 +239,12 @@ void wlr_scene_node_reparent(struct wlr_scene_node *node,
|
|||
*/
|
||||
bool wlr_scene_node_coords(struct wlr_scene_node *node, int *lx, int *ly);
|
||||
/**
|
||||
* Call `iterator` on each buffer in the scene-graph, with the buffer's
|
||||
* Call `iterator` on each raster in the scene-graph, with the raster's
|
||||
* position in layout coordinates. The function is called from root to leaves
|
||||
* (in rendering order).
|
||||
*/
|
||||
void wlr_scene_node_for_each_buffer(struct wlr_scene_node *node,
|
||||
wlr_scene_buffer_iterator_func_t iterator, void *user_data);
|
||||
void wlr_scene_node_for_each_raster(struct wlr_scene_node *node,
|
||||
wlr_scene_raster_iterator_func_t iterator, void *user_data);
|
||||
/**
|
||||
* Find the topmost node in this scene-graph that contains the point at the
|
||||
* given layout-local coordinates. (For surface nodes, this means accepting
|
||||
|
|
@ -285,14 +284,14 @@ struct wlr_scene_tree *wlr_scene_tree_create(struct wlr_scene_tree *parent);
|
|||
struct wlr_scene_surface *wlr_scene_surface_create(struct wlr_scene_tree *parent,
|
||||
struct wlr_surface *surface);
|
||||
|
||||
struct wlr_scene_buffer *wlr_scene_buffer_from_node(struct wlr_scene_node *node);
|
||||
struct wlr_scene_raster *wlr_scene_raster_from_node(struct wlr_scene_node *node);
|
||||
|
||||
/**
|
||||
* If this buffer is backed by a surface, then the struct wlr_scene_surface is
|
||||
* If this raster is backed by a surface, then the struct wlr_scene_surface is
|
||||
* returned. If not, NULL will be returned.
|
||||
*/
|
||||
struct wlr_scene_surface *wlr_scene_surface_from_buffer(
|
||||
struct wlr_scene_buffer *scene_buffer);
|
||||
struct wlr_scene_surface *wlr_scene_surface_from_raster(
|
||||
struct wlr_scene_raster *scene_raster);
|
||||
|
||||
/**
|
||||
* Add a node displaying a solid-colored rectangle to the scene-graph.
|
||||
|
|
@ -311,59 +310,59 @@ void wlr_scene_rect_set_size(struct wlr_scene_rect *rect, int width, int height)
|
|||
void wlr_scene_rect_set_color(struct wlr_scene_rect *rect, const float color[static 4]);
|
||||
|
||||
/**
|
||||
* Add a node displaying a buffer to the scene-graph.
|
||||
* Add a node displaying a raster to the scene-graph.
|
||||
*
|
||||
* If the buffer is NULL, this node will not be displayed.
|
||||
* If the raster is NULL, this node will not be displayed.
|
||||
*/
|
||||
struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_tree *parent,
|
||||
struct wlr_buffer *buffer);
|
||||
struct wlr_scene_raster *wlr_scene_raster_create(struct wlr_scene_tree *parent,
|
||||
struct wlr_raster *raster);
|
||||
|
||||
/**
|
||||
* Sets the buffer's backing buffer.
|
||||
* Sets the raster's backing raster.
|
||||
*
|
||||
* If the buffer is NULL, the buffer node will not be displayed.
|
||||
* If the raster is NULL, the raster node will not be displayed.
|
||||
*/
|
||||
void wlr_scene_buffer_set_buffer(struct wlr_scene_buffer *scene_buffer,
|
||||
struct wlr_buffer *buffer);
|
||||
void wlr_scene_raster_set_raster(struct wlr_scene_raster *scene_raster,
|
||||
struct wlr_raster *raster);
|
||||
|
||||
/**
|
||||
* Sets the buffer's backing buffer with a custom damage region.
|
||||
* Sets the raster's backing raster with a custom damage region.
|
||||
*
|
||||
* The damage region is in buffer-local coordinates. If the region is NULL,
|
||||
* the whole buffer node will be damaged.
|
||||
* The damage region is in raster-local coordinates. If the region is NULL,
|
||||
* the whole raster node will be damaged.
|
||||
*/
|
||||
void wlr_scene_buffer_set_buffer_with_damage(struct wlr_scene_buffer *scene_buffer,
|
||||
struct wlr_buffer *buffer, pixman_region32_t *region);
|
||||
void wlr_scene_raster_set_raster_with_damage(struct wlr_scene_raster *scene_raster,
|
||||
struct wlr_raster *raster, pixman_region32_t *region);
|
||||
|
||||
/**
|
||||
* Set the source rectangle describing the region of the buffer which will be
|
||||
* sampled to render this node. This allows cropping the buffer.
|
||||
* Set the source rectangle describing the region of the raster which will be
|
||||
* sampled to render this node. This allows cropping the raster.
|
||||
*
|
||||
* If NULL, the whole buffer is sampled. By default, the source box is NULL.
|
||||
* If NULL, the whole raster is sampled. By default, the source box is NULL.
|
||||
*/
|
||||
void wlr_scene_buffer_set_source_box(struct wlr_scene_buffer *scene_buffer,
|
||||
void wlr_scene_raster_set_source_box(struct wlr_scene_raster *scene_raster,
|
||||
const struct wlr_fbox *box);
|
||||
|
||||
/**
|
||||
* Set the destination size describing the region of the scene-graph the buffer
|
||||
* will be painted onto. This allows scaling the buffer.
|
||||
* Set the destination size describing the region of the scene-graph the raster
|
||||
* will be painted onto. This allows scaling the raster.
|
||||
*
|
||||
* If zero, the destination size will be the buffer size. By default, the
|
||||
* If zero, the destination size will be the raster size. By default, the
|
||||
* destination size is zero.
|
||||
*/
|
||||
void wlr_scene_buffer_set_dest_size(struct wlr_scene_buffer *scene_buffer,
|
||||
void wlr_scene_raster_set_dest_size(struct wlr_scene_raster *scene_raster,
|
||||
int width, int height);
|
||||
|
||||
/**
|
||||
* Set a transform which will be applied to the buffer.
|
||||
* Set a transform which will be applied to the raster.
|
||||
*/
|
||||
void wlr_scene_buffer_set_transform(struct wlr_scene_buffer *scene_buffer,
|
||||
void wlr_scene_raster_set_transform(struct wlr_scene_raster *scene_raster,
|
||||
enum wl_output_transform transform);
|
||||
|
||||
/**
|
||||
* Calls the buffer's frame_done signal.
|
||||
* Calls the raster's frame_done signal.
|
||||
*/
|
||||
void wlr_scene_buffer_send_frame_done(struct wlr_scene_buffer *scene_buffer,
|
||||
void wlr_scene_raster_send_frame_done(struct wlr_scene_raster *scene_raster,
|
||||
struct timespec *now);
|
||||
|
||||
/**
|
||||
|
|
@ -394,12 +393,12 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output);
|
|||
void wlr_scene_output_send_frame_done(struct wlr_scene_output *scene_output,
|
||||
struct timespec *now);
|
||||
/**
|
||||
* Call `iterator` on each buffer in the scene-graph visible on the output,
|
||||
* with the buffer's position in layout coordinates. The function is called
|
||||
* Call `iterator` on each raster in the scene-graph visible on the output,
|
||||
* with the raster's position in layout coordinates. The function is called
|
||||
* from root to leaves (in rendering order).
|
||||
*/
|
||||
void wlr_scene_output_for_each_buffer(struct wlr_scene_output *scene_output,
|
||||
wlr_scene_buffer_iterator_func_t iterator, void *user_data);
|
||||
void wlr_scene_output_for_each_raster(struct wlr_scene_output *scene_output,
|
||||
wlr_scene_raster_iterator_func_t iterator, void *user_data);
|
||||
/**
|
||||
* Get a scene-graph output from a struct wlr_output.
|
||||
*
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue