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synced 2025-11-01 22:58:38 -04:00
Remove support for DMA-BUF flags
They are never used in practice, which makes all of our flag handling effectively dead code. Also, APIs such as KMS don't provide a good way to deal with the flags. Let's just fail the DMA-BUF import when clients provide flags.
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15 changed files with 12 additions and 83 deletions
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@ -24,7 +24,6 @@ struct wlr_gles2_pixel_format {
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struct wlr_gles2_tex_shader {
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GLuint program;
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GLint proj;
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GLint invert_y;
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GLint tex;
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GLint alpha;
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GLint pos_attrib;
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@ -101,7 +100,6 @@ struct wlr_gles2_texture {
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EGLImageKHR image;
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bool inverted_y;
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bool has_alpha;
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// Only affects target == GL_TEXTURE_2D
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@ -246,7 +246,6 @@ struct wlr_vk_texture {
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bool dmabuf_imported;
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bool owned; // if dmabuf_imported: whether we have ownership of the image
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bool transitioned; // if dma_imported: whether we transitioned it away from preinit
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bool invert_y; // if dma_imported: whether we must flip y
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struct wl_list foreign_link;
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struct wl_list destroy_link;
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struct wl_list link; // wlr_gles2_renderer.textures
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@ -14,16 +14,9 @@
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#define WLR_DMABUF_MAX_PLANES 4
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enum wlr_dmabuf_attributes_flags {
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WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT = 1 << 0,
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WLR_DMABUF_ATTRIBUTES_FLAGS_INTERLACED = 1 << 1,
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WLR_DMABUF_ATTRIBUTES_FLAGS_BOTTOM_FIRST = 1 << 2,
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};
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struct wlr_dmabuf_attributes {
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int32_t width, height;
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uint32_t format;
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uint32_t flags; // enum wlr_dmabuf_attributes_flags
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uint64_t modifier;
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int n_planes;
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@ -30,7 +30,6 @@ struct wlr_gles2_texture_attribs {
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GLenum target; /* either GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES */
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GLuint tex;
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bool inverted_y;
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bool has_alpha;
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};
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