Remove support for DMA-BUF flags

They are never used in practice, which makes all of our flag
handling effectively dead code. Also, APIs such as KMS don't
provide a good way to deal with the flags. Let's just fail the
DMA-BUF import when clients provide flags.
This commit is contained in:
Simon Ser 2021-11-16 22:51:06 +01:00 committed by Simon Zeni
parent 9a4e1095ca
commit a04cfca4da
15 changed files with 12 additions and 83 deletions

View file

@ -24,7 +24,6 @@ struct wlr_gles2_pixel_format {
struct wlr_gles2_tex_shader {
GLuint program;
GLint proj;
GLint invert_y;
GLint tex;
GLint alpha;
GLint pos_attrib;
@ -101,7 +100,6 @@ struct wlr_gles2_texture {
EGLImageKHR image;
bool inverted_y;
bool has_alpha;
// Only affects target == GL_TEXTURE_2D

View file

@ -246,7 +246,6 @@ struct wlr_vk_texture {
bool dmabuf_imported;
bool owned; // if dmabuf_imported: whether we have ownership of the image
bool transitioned; // if dma_imported: whether we transitioned it away from preinit
bool invert_y; // if dma_imported: whether we must flip y
struct wl_list foreign_link;
struct wl_list destroy_link;
struct wl_list link; // wlr_gles2_renderer.textures

View file

@ -14,16 +14,9 @@
#define WLR_DMABUF_MAX_PLANES 4
enum wlr_dmabuf_attributes_flags {
WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT = 1 << 0,
WLR_DMABUF_ATTRIBUTES_FLAGS_INTERLACED = 1 << 1,
WLR_DMABUF_ATTRIBUTES_FLAGS_BOTTOM_FIRST = 1 << 2,
};
struct wlr_dmabuf_attributes {
int32_t width, height;
uint32_t format;
uint32_t flags; // enum wlr_dmabuf_attributes_flags
uint64_t modifier;
int n_planes;

View file

@ -30,7 +30,6 @@ struct wlr_gles2_texture_attribs {
GLenum target; /* either GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES */
GLuint tex;
bool inverted_y;
bool has_alpha;
};