render: remove wlr_texture_to_dmabuf

This is unused in wlroots, and the use-cases for compositors are
pretty niche since they can access the original DMA-BUF via the
wlr_buffer.
This commit is contained in:
Simon Ser 2021-03-25 21:07:58 +01:00
parent 1cdef8da57
commit 9ecfa4343a
6 changed files with 0 additions and 84 deletions

View file

@ -98,34 +98,6 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
return true;
}
static bool gles2_texture_to_dmabuf(struct wlr_texture *wlr_texture,
struct wlr_dmabuf_attributes *attribs) {
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
if (!texture->image) {
assert(texture->target == GL_TEXTURE_2D);
if (!texture->renderer->egl->exts.image_base_khr) {
return false;
}
texture->image = texture->renderer->egl->procs.eglCreateImageKHR(
texture->renderer->egl->display, texture->renderer->egl->context, EGL_GL_TEXTURE_2D_KHR,
(EGLClientBuffer)(uintptr_t)texture->tex, NULL);
if (texture->image == EGL_NO_IMAGE_KHR) {
return false;
}
}
uint32_t flags = 0;
if (texture->inverted_y) {
flags |= WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT;
}
return wlr_egl_export_image_to_dmabuf(texture->renderer->egl, texture->image,
wlr_texture->width, wlr_texture->height, flags, attribs);
}
static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
if (wlr_texture == NULL) {
return;
@ -152,7 +124,6 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
static const struct wlr_texture_impl texture_impl = {
.is_opaque = gles2_texture_is_opaque,
.write_pixels = gles2_texture_write_pixels,
.to_dmabuf = gles2_texture_to_dmabuf,
.destroy = gles2_texture_destroy,
};