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render: remove wlr_texture_to_dmabuf
This is unused in wlroots, and the use-cases for compositors are pretty niche since they can access the original DMA-BUF via the wlr_buffer.
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6 changed files with 0 additions and 84 deletions
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@ -76,9 +76,6 @@ bool wlr_texture_write_pixels(struct wlr_texture *texture,
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uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
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const void *data);
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bool wlr_texture_to_dmabuf(struct wlr_texture *texture,
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struct wlr_dmabuf_attributes *attribs);
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/**
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* Destroys this wlr_texture.
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*/
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