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render: remove wlr_texture_to_dmabuf
This is unused in wlroots, and the use-cases for compositors are pretty niche since they can access the original DMA-BUF via the wlr_buffer.
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6 changed files with 0 additions and 84 deletions
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@ -69,8 +69,6 @@ struct wlr_texture_impl {
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uint32_t stride, uint32_t width, uint32_t height,
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uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
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const void *data);
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bool (*to_dmabuf)(struct wlr_texture *texture,
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struct wlr_dmabuf_attributes *attribs);
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void (*destroy)(struct wlr_texture *texture);
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};
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