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render: remove wlr_texture_to_dmabuf
This is unused in wlroots, and the use-cases for compositors are pretty niche since they can access the original DMA-BUF via the wlr_buffer.
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6 changed files with 0 additions and 84 deletions
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@ -46,7 +46,6 @@ struct wlr_egl {
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// Display extensions
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bool bind_wayland_display_wl;
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bool image_base_khr;
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bool image_dma_buf_export_mesa;
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bool image_dmabuf_import_ext;
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bool image_dmabuf_import_modifiers_ext;
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@ -63,8 +62,6 @@ struct wlr_egl {
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PFNEGLUNBINDWAYLANDDISPLAYWL eglUnbindWaylandDisplayWL;
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PFNEGLQUERYDMABUFFORMATSEXTPROC eglQueryDmaBufFormatsEXT;
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PFNEGLQUERYDMABUFMODIFIERSEXTPROC eglQueryDmaBufModifiersEXT;
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PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC eglExportDMABUFImageQueryMESA;
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PFNEGLEXPORTDMABUFIMAGEMESAPROC eglExportDMABUFImageMESA;
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PFNEGLDEBUGMESSAGECONTROLKHRPROC eglDebugMessageControlKHR;
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PFNEGLQUERYDISPLAYATTRIBEXTPROC eglQueryDisplayAttribEXT;
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PFNEGLQUERYDEVICESTRINGEXTPROC eglQueryDeviceStringEXT;
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