render: remove wlr_texture_to_dmabuf

This is unused in wlroots, and the use-cases for compositors are
pretty niche since they can access the original DMA-BUF via the
wlr_buffer.
This commit is contained in:
Simon Ser 2021-03-25 21:07:58 +01:00
parent 1cdef8da57
commit 9ecfa4343a
6 changed files with 0 additions and 84 deletions

View file

@ -46,7 +46,6 @@ struct wlr_egl {
// Display extensions
bool bind_wayland_display_wl;
bool image_base_khr;
bool image_dma_buf_export_mesa;
bool image_dmabuf_import_ext;
bool image_dmabuf_import_modifiers_ext;
@ -63,8 +62,6 @@ struct wlr_egl {
PFNEGLUNBINDWAYLANDDISPLAYWL eglUnbindWaylandDisplayWL;
PFNEGLQUERYDMABUFFORMATSEXTPROC eglQueryDmaBufFormatsEXT;
PFNEGLQUERYDMABUFMODIFIERSEXTPROC eglQueryDmaBufModifiersEXT;
PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC eglExportDMABUFImageQueryMESA;
PFNEGLEXPORTDMABUFIMAGEMESAPROC eglExportDMABUFImageMESA;
PFNEGLDEBUGMESSAGECONTROLKHRPROC eglDebugMessageControlKHR;
PFNEGLQUERYDISPLAYATTRIBEXTPROC eglQueryDisplayAttribEXT;
PFNEGLQUERYDEVICESTRINGEXTPROC eglQueryDeviceStringEXT;